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Modded#8,910

ErisServerPreTest

Online 85.131.246.201:28015 checked 10m ago

moddedoxide
players now0of 50 slots
7-day average0peak 1
rank#8,910top 40%
last wipe · restocked22h agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75117:0002:0011:0021:0006:0015:00Wiped Mon 12 Oct, 18:51 UTCWIPEWiped Tue 13 Oct, 18:38 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040017:0002:0011:0021:0006:0015:00Wiped Mon 12 Oct, 18:51 UTCWIPEWiped Tue 13 Oct, 18:38 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:38 UTC22h ago – – running 0
Mon 12 Oct, 18:51 UTC1d ago – – – 0
Mon 12 Oct, 00:32 UTC2d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on ErisServerPreTest?

Here are the tags ErisServerPreTest lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): Game build: 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find ErisServerPreTest in?

These Rust Vending Machine lists include ErisServerPreTest: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

What map is in play on ErisServerPreTest?

ErisServerPreTest runs a procedural map of size 3,500 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.

What rules does ErisServerPreTest enforce, and what settings does it run?

There is no gather rate in the name ErisServerPreTest. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is on.

About the server

What location is ErisServerPreTest in?

There is no region listed for ErisServerPreTest. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 85.131.246.201:28015.

What is the uptime like on ErisServerPreTest?

You can grab ErisServerPreTest: it is online as we speak. Its uptime figure puts the last restart at roughly 8 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

Is ErisServerPreTest lag-free?

The 48-hour average for server fps is 154, and the floor was 56. Up to 67,729 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 2,579 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is ErisServerPreTest running?

On Linux, ErisServerPreTest is running Rust network protocol 2634 and build 167398. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

What is ErisServerPreTest's rank among Rust servers?

The last seven days of player hours place ErisServerPreTest at #8,910, in the top 40% of all ranked servers.

Is ErisServerPreTest busy at the moment?

You will find 0 players filling 50 slots in ErisServerPreTest as things stand. It peaked at 1 this week, and the average was 0. The last 48 hours peaked at 19:00 UTC, when it averaged 0 players.

Wipe info

How often does ErisServerPreTest wipe?

Because ErisServerPreTest wipes irregularly, its next wipe cannot be predicted. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 22 hours ago.

How does ErisServerPreTest handle wipe day?

At their busiest, its recent wipes averaged 1 players. Peak crowd on the latest wipe came 1 hours in.

Join the server

What is the way to join ErisServerPreTest?

Press F1 in Rust to bring up the console and enter client.connect 85.131.246.201:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players The cap is 50.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167398
Build Game build: 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.