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Rust Vending Machine 69,550playing
Modded#15,977

Gamed!de

Online 85.114.155.253:28015 checked 9m ago

moddedoxide
players now0of 60 slots
7-day average0peak –
rank#15,977top 71%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:26 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on Gamed!de?

The server browser reads these tags that Gamed!de publishes: gmrust (Game mode): Survival as standard Rust plays; mp60 (Max players): 60 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Gamed!de in?

The Rust Vending Machine lists that feature Gamed!de are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on Gamed!de?

Gamed!de runs a procedural map of size 6,000 with seed 6738, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does Gamed!de enforce, and what settings does it run?

The name of Gamed!de gives no gather rate. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

About the server

What is the location of Gamed!de?

There is no region listed for Gamed!de. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 85.114.155.253:28015.

How stable is Gamed!de, and is it currently online?

You can grab Gamed!de: it is online as we speak. By its own uptime report, the last restart was about 7 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

What is the performance like on Gamed!de?

The 48-hour average for server fps is 30, and the floor was 27. Up to 201,685 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 4,399 MB. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does Gamed!de run?

Rust network protocol 2634 and build 167781 on Linux is what powers Gamed!de. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

How does Gamed!de compare to other Rust servers in the rankings?

Over the last seven days Gamed!de ranks #15,977 on player hours, among the top 71% of all ranked servers.

How many players are on Gamed!de right now?

Gamed!de is carrying 0 players on 60 slots at the moment. The seven-day average stands at 0 players.

Wipe details

How often does Gamed!de wipe?

The wipes of Gamed!de on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 11 days 16 hours ago.

How does Gamed!de handle wipe day?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

How to join

What is the way to join Gamed!de?

In the Rust console (F1), type client.connect 85.114.155.253:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp60
Max players 60 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build It runs on build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.