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Modded#16,674

Natchland test server

Offline 84.71.222.97:28015 checked 13d ago

moddedcarbon
players now0of 25 slots
7-day average0peak –
rank#16,674top 70%
last wipe · restocked13d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 17:58 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Natchland test server?

The server browser reads these tags that Natchland test server publishes: gmrust (Game mode): Survival as standard Rust plays; mp25 (Max players): The cap is 25; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs165217 (Build): It runs on build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework here is Carbon. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Natchland test server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Natchland test server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on Natchland test server?

A procedural map, generated by the game, is what Natchland test server runs.

Which settings and rules apply on Natchland test server?

The name of Natchland test server gives no gather rate. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. VAC is on.

Server info

Where can you find Natchland test server?

No region is published by Natchland test server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 84.71.222.97:28015.

How stable is Natchland test server, and is it currently online?

Right now Natchland test server is not in stock, last seen 13 days 1 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. Its first record on Rust Vending Machine is dated 29 September 2026.

Which Rust build is Natchland test server running?

Rust network protocol 2633 and build 165217 on Windows is what powers Natchland test server. Joining needs the same protocol on your game; Steam handles the update for you.

Population

How does Natchland test server compare to other Rust servers in the rankings?

Over the last seven days Natchland test server ranks #16,674 on player hours, among the top 70% of all ranked servers.

Is Natchland test server busy at the moment?

Current status for Natchland test server: offline, last seen 13 days 1 hours ago.

Wipe info

When does Natchland test server wipe?

There are not yet enough recorded wipes from Natchland test server to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 13 days 10 hours ago.

What happens on Natchland test server on wipe day?

An average of 0 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 9 hours in.

How to join

What steps do you take to join Natchland test server?

Press F1 in Rust to bring up the console and enter client.connect 84.71.222.97:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp25
Max players The cap is 25.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs165217
Build It runs on build 165217.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.