Skip to the shelves
Rust Vending Machine 83,212playing
PvE#9,943

SALT & RUST |PVE + PVP| SURVIVAL

Offline 82.7.240.170:28015 checked 12h ago

monthly wipes moddedcarbonpve
players now0of 100 slots
7-day average0peak 1
rank#9,943top 45%
last wipe · restocked1d agomonthly schedule
next wipe · restock22d 2hThu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75116:0019:0021:0023:0001:0003:00Wiped Tue 13 Oct, 16:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020016:0019:0021:0023:0001:0003:00Wiped Tue 13 Oct, 16:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on SALT & RUST |PVE + PVP| SURVIVAL?

The server browser reads these tags that SALT & RUST |PVE + PVP| SURVIVAL publishes: gmrust (Game mode): The standard survival game mode; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find SALT & RUST |PVE + PVP| SURVIVAL in?

The Rust Vending Machine lists that feature SALT & RUST |PVE + PVP| SURVIVAL are: Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Map and rules

Which map is currently on SALT & RUST |PVE + PVP| SURVIVAL?

SALT & RUST |PVE + PVP| SURVIVAL runs a procedural map of size 6,000 with seed 1359619168, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Custom Map.

What rules does SALT & RUST |PVE + PVP| SURVIVAL enforce, and what settings does it run?

The name of SALT & RUST |PVE + PVP| SURVIVAL gives no gather rate. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Carbon. The server has VAC, Valve's anti-cheat, switched on.

About the server

What is the location of SALT & RUST |PVE + PVP| SURVIVAL?

There is no region listed for SALT & RUST |PVE + PVP| SURVIVAL. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 82.7.240.170:28015.

How reliable is SALT & RUST |PVE + PVP| SURVIVAL, and is it online now?

Right now SALT & RUST |PVE + PVP| SURVIVAL is not in stock, last seen 12 hours ago. Its uptime figure puts the last restart at roughly 8 hours ago. It came to Rust Vending Machine's notice on 13 October 2026.

What is the performance like on SALT & RUST |PVE + PVP| SURVIVAL?

Server fps over the last 48 hours averaged 115 and never dropped below 95. Up to 117,755 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 3,822 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What version does SALT & RUST |PVE + PVP| SURVIVAL use?

On Windows, SALT & RUST |PVE + PVP| SURVIVAL is running Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Player count

What is SALT & RUST |PVE + PVP| SURVIVAL's rank among Rust servers?

Over the last seven days SALT & RUST |PVE + PVP| SURVIVAL ranks #9,943 on player hours, among the top 45% of all ranked servers.

How many players are on SALT & RUST |PVE + PVP| SURVIVAL right now?

At the moment SALT & RUST |PVE + PVP| SURVIVAL is offline, with a last sighting 12 hours ago. It peaked at 1 this week, and the average was 0. The last 48 hours peaked at 22:00 UTC, when it averaged 1 players.

Wipe details

When does SALT & RUST |PVE + PVP| SURVIVAL wipe?

The estimate of SALT & RUST |PVE + PVP| SURVIVAL's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. The world it has now started 24 hours ago. Wipes once a month are what its tags show.

How to join

What steps do you take to join SALT & RUST |PVE + PVP| SURVIVAL?

In the Rust console (F1), type client.connect 82.7.240.170:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The standard survival game mode.
mp100
Max players 100 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.