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Modded#6,164

SR Developed Server

Online 82.21.2.36:24939 checked 13m ago

moddedcarbon
players now0of 80 slots
7-day average0peak 4
rank#6,164top 28%
no wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
next wipe · restock–resets, no wipes

Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 16:33 UTC1d ago – – – 0
Mon 12 Oct, 10:35 UTC1d ago – – – 1
Sun 11 Oct, 15:19 UTC2d ago – – – 0
Sat 10 Oct, 15:01 UTC3d ago – – – 0
Sat 10 Oct, 12:40 UTC3d ago – – – 0
Fri 9 Oct, 14:12 UTC4d ago – – – 0
Fri 9 Oct, 12:25 UTC4d ago – – – 0
Fri 9 Oct, 09:39 UTC4d ago – – – 0
Tue 6 Oct, 05:38 UTC7d ago 3 halved by day 1 3.2 days 0
Mon 5 Oct, 10:19 UTC8d ago – – – 0
Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Modded
EU Hub 01 168.100.161.122:28015 EU · groups of 1000+ · 13 on average
A241/ 3300 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on SR Developed Server?

The server browser reads these tags that SR Developed Server publishes: gmrust (Game mode): Rust survival, the standard way; mp80 (Max players): The cap is 80; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon is the plugin framework in use. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find SR Developed Server in?

These Rust Vending Machine lists include SR Developed Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

What map is in play on SR Developed Server?

SR Developed Server runs a procedural map of size 3,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

What rules does SR Developed Server enforce, and what settings does it run?

There is no gather rate in the name SR Developed Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. VAC, Valve's anti-cheat, is enabled.

Server info

What is the location of SR Developed Server?

You will find no region published for SR Developed Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 82.21.2.36:24939.

How reliable is SR Developed Server, and is it online now?

You can grab SR Developed Server: it is online as we speak. The uptime counter points to a restart about 2 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). Its first record on Rust Vending Machine is dated 13 September 2026.

Is SR Developed Server lag-free?

The 48-hour average for server fps is 30, and the floor was 30. Up to 55,807 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 2,455 MB. What players call lag comes from low fps and an entity count on the rise.

What version does SR Developed Server use?

The setup: SR Developed Server on Linux, Rust network protocol 2634 and build 167584. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

How does SR Developed Server compare to other Rust servers in the rankings?

Over the last seven days SR Developed Server ranks #6,164 on player hours, among the top 28% of all ranked servers.

How many players are on SR Developed Server right now?

SR Developed Server is carrying 0 players on 80 slots at the moment. The seven-day average is 0, and the busiest point reached 4. Its busiest point in the last 48 hours was 14:00 UTC, averaging 2 players.

Wipe schedule

When does SR Developed Server wipe?

Every few hours SR Developed Server spins up a new world, so it has no wipe schedule, and those resets do not count as wipes.

Join the server

What is the way to join SR Developed Server?

Press F1 in Rust to bring up the console and enter client.connect 82.21.2.36:24939. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Rust survival, the standard way.
mp80
Max players The cap is 80.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167584
Build Build 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.