SR Sub Developed Server
Online 82.21.2.35:10200 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 01:33 UTC10d ago | 0 | – | running | 0 |
| Fri 2 Oct, 14:53 UTC11d ago | 0 | – | 1.4 days | 0 |
| Thu 1 Oct, 18:11 UTC FW12d ago | 0 | – | 0.9 days | 0 |
| Tue 29 Sep, 11:23 UTC14d ago | 1 | halved by day 1 | 2.3 days | 0 |
| Sat 26 Sep, 17:28 UTC17d ago | 1 | held half | 2.7 days | 0 |
| Sat 26 Sep, 03:34 UTC18d ago | 1 | – | 0.6 days | 0 |
| Fri 25 Sep, 04:49 UTC18d ago | 1 | – | 0.9 days | 0 |
| Wed 23 Sep, 09:10 UTC20d ago | 3 | – | 1.8 days | 0 |
| Wed 23 Sep, 03:03 UTC21d ago | 3 | – | 0.3 days | 0 |
| Thu 17 Sep, 13:00 UTC26d ago | 1 | halved by day 1 | 5.6 days | 0 |
| Mon 14 Sep, 14:38 UTC29d ago | 5 | held half | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
What is the meaning of the tags on SR Sub Developed Server?
The server browser reads these tags that SR Sub Developed Server publishes: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Room for 40; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does SR Sub Developed Server appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include SR Sub Developed Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What map is in play on SR Sub Developed Server?
A procedural map, size 2,500 with seed 1337, generated by the game, is what SR Sub Developed Server runs. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.
Which settings and rules apply on SR Sub Developed Server?
There is no gather rate in the name SR Sub Developed Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.
Server details
Where can you find SR Sub Developed Server?
No region is published by SR Sub Developed Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 82.21.2.35:10200.
How stable is SR Sub Developed Server, and is it currently online?
The shelves show SR Sub Developed Server in stock and online right now. By its own uptime report, the last restart was about 6 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.
What is the performance like on SR Sub Developed Server?
Over the last 48 hours the average server fps was 30, with a low of 27. Up to 44,546 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 2,102 MB. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is SR Sub Developed Server running?
On Linux, SR Sub Developed Server is running Rust network protocol 2634 and build 167584. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
How does SR Sub Developed Server compare to other Rust servers in the rankings?
The last seven days of player hours place SR Sub Developed Server at #11,040, in the top 49% of all ranked servers.
Is SR Sub Developed Server busy at the moment?
Right now 40 slots in SR Sub Developed Server hold 0 players. It peaked at 4 this week, and the average was 0. The last 48 hours peaked at 02:00 UTC, when it averaged 1 players.
Wipe schedule
On what schedule does SR Sub Developed Server wipe?
Because SR Sub Developed Server wipes irregularly, its next wipe cannot be predicted. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 10 days 2 hours ago it made the world it is using now.
How does SR Sub Developed Server handle wipe day?
The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours after it began, the crowd peaked. Half the peak was kept until the next wipe in 50% of its recent wipes. The crowd fell under half by day 1 in the wipes that did not hold.
Getting in
What steps do you take to join SR Sub Developed Server?
Press F1 in Rust to bring up the console and enter client.connect 82.21.2.35:10200. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust
mp40
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.