Rust PvE LoVeServer
Online 82.21.2.15:10289 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 57, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:20 UTC12d ago | 57 | – | running | 1 |
| Thu 1 Oct, 20:14 UTC FW12d ago | 57 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on Rust PvE LoVeServer?
Here are the tags Rust PvE LoVeServer lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp80 (Max players): The cap is 80; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find Rust PvE LoVeServer in?
The Rust Vending Machine lists that feature Rust PvE LoVeServer are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Average players: 10+ on average.
Settings and rules
What map is in play on Rust PvE LoVeServer?
Rust PvE LoVeServer runs a procedural map of size 5,000 with seed 1, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Custom Map.
What rules does Rust PvE LoVeServer enforce, and what settings does it run?
No gather rate is given in the name of Rust PvE LoVeServer. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
About the server
What location is Rust PvE LoVeServer in?
No region is published by Rust PvE LoVeServer. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 82.21.2.15:10289.
How reliable is Rust PvE LoVeServer, and is it online now?
The shelves show Rust PvE LoVeServer in stock and online right now. Its uptime figure puts the last restart at roughly 10 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.
What is the performance like on Rust PvE LoVeServer?
Server fps over the last 48 hours averaged 44 and never dropped below 31. At its peak it held 208,727 entities, counting buildings, deployables and all else in the world. Memory use peaked at 6,026 MB. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is Rust PvE LoVeServer running?
Rust network protocol 2634 and build 167781 on Linux is what powers Rust PvE LoVeServer. The protocol has to line up on your side to join, and Steam does the updating.
Player count
What is Rust PvE LoVeServer's rank among Rust servers?
Over the last seven days Rust PvE LoVeServer ranks #947 on player hours, among the top 4% of all ranked servers.
What is the current player count on Rust PvE LoVeServer?
Rust PvE LoVeServer is carrying 7 players on 80 slots at the moment. The seven-day average is 13, and the busiest point reached 46. Its busiest point in the last 48 hours was 13:00 UTC, averaging 26 players.
Wipe info
When does Rust PvE LoVeServer wipe?
Too few wipes of Rust PvE LoVeServer are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 12 days 3 hours ago.
What happens on Rust PvE LoVeServer on wipe day?
The average busiest point of its recent wipes was 57 players. The crowd on the latest wipe was at its largest 32 hours after the wipe.
How to join
What steps do you take to join Rust PvE LoVeServer?
Press F1 in Rust to bring up the console and enter client.connect 82.21.2.15:10289. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. The web address is https://discord.com/invite/d9KAwDeRAP.
Server tags
what each one meansPublished as mp80,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp80
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
