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Rust Vending Machine 39,905playing
Modded#13,801

TIER.ID

Offline 82.194.22.117:28015 checked 9d ago

moddedcarbon
players now1of 1000 slots
7-day average0peak –
rank#13,801top 61%
last wipe · restocked10d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:16 UTC10d ago 1 – running 1
Fri 2 Oct, 11:39 UTC11d ago 1 – 1.1 days 1
Thu 1 Oct, 18:43 UTC FW12d ago 1 – 0.7 days 1
Thu 1 Oct, 08:38 UTC12d ago 1 – 0.4 days 1
Wed 30 Sep, 21:45 UTC13d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on TIER.ID?

gmrust (Game mode): Rust survival, the standard way; mp1000 (Max players): 1,000 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166494 (Build): It runs on build 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^e (Minigames): Minigames, including arenas, Bedwars and parkour; ^d (Combat training): Practice your aim and PvP; the loot comes supplied; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon is what TIER.ID tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find TIER.ID in?

These Rust Vending Machine lists include TIER.ID: Modded Rust servers and Rust aim training servers. It shows under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What rules does TIER.ID enforce, and what settings does it run?

No gather rate is given in the name of TIER.ID. Groups can reach 8 players, which is the default. minigames & battle royale is the game mode, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. VAC is on.

About the server

Where can you find TIER.ID?

You will find no region published for TIER.ID. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 82.194.22.117:28015.

How reliable is TIER.ID, and is it online now?

Right now TIER.ID is not in stock, last seen 9 days 9 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). The first sighting of it on Rust Vending Machine was 30 September 2026.

What version does TIER.ID use?

Rust network protocol 2634 and build 166494 on Linux is what powers TIER.ID. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

Where does TIER.ID sit in the rankings?

Over the last seven days TIER.ID ranks #13,801 on player hours, among the top 61% of all ranked servers.

What is the current player count on TIER.ID?

At the moment TIER.ID is offline, with a last sighting 9 days 9 hours ago.

Wipe info

How often does TIER.ID wipe?

Because TIER.ID wipes irregularly, its next wipe cannot be predicted. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 10 days 19 hours ago.

What can you expect on TIER.ID when wipe day comes?

At their busiest, its recent wipes averaged 1 players. Peak crowd on the latest wipe came 0 hours in.

Getting in

What steps do you take to join TIER.ID?

Press F1 in Rust to bring up the console and enter client.connect 82.194.22.117:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp1000
Max players 1,000 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166494
Build It runs on build 166494.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Gameplay

^e
Minigames Minigames, including arenas, Bedwars and parkour.
^d
Combat training Practice your aim and PvP; the loot comes supplied.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.