Skip to the shelves
Rust Vending Machine 45,087playing
Modded#16,968

Development J2P

Offline 81.64.227.182:28015 checked 17d ago

moddedoxide
players now0of 50 slots
7-day average0peak –
rank#16,968top 71%
last wipe · restocked17d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 16:54 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Development J2P?

Here are the tags Development J2P lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Development J2P in?

These Rust Vending Machine lists include Development J2P: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

Which map is currently on Development J2P?

A procedural map, generated by the game, is what Development J2P runs.

What rules does Development J2P enforce, and what settings does it run?

There is no gather rate in the name Development J2P. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server details

What location is Development J2P in?

You will find no region published for Development J2P. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 81.64.227.182:28015.

How reliable is Development J2P, and is it online now?

No stock at present: Development J2P is offline, last seen 17 days 7 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). The first sighting of it on Rust Vending Machine was 27 September 2026.

Which Rust build is Development J2P running?

Rust network protocol 2633 and build 165217 on Windows is what powers Development J2P. Joining needs the same protocol on your game; Steam handles the update for you.

Population

Where does Development J2P sit in the rankings?

The last seven days of player hours place Development J2P at #16,968, in the top 71% of all ranked servers.

How many players are on Development J2P right now?

Current status for Development J2P: offline, last seen 17 days 7 hours ago.

Wipe details

When does Development J2P wipe?

There are not yet enough recorded wipes from Development J2P to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 17 days 7 hours ago.

How does Development J2P handle wipe day?

An average of 0 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Join the server

What steps do you take to join Development J2P?

Press F1 in Rust to bring up the console and enter client.connect 81.64.227.182:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players The cap is 50.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.