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Rust Vending Machine 33,689playing
PvE#8,089

ppacket-test

Offline 81.108.209.47:28015 checked 11h ago

moddedoxidepve
players now1of 10 slots
7-day average1peak 1
rank#8,089top 36%
last wipe · restocked1d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75115:0020:0009:0012:0015:0018:00Wiped Mon 12 Oct, 18:22 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:22 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on ppacket-test?

gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Room for 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): It runs on build 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what ppacket-test tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find ppacket-test in?

The Rust Vending Machine lists that feature ppacket-test are: Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which map is currently on ppacket-test?

Generated by the game, the map on ppacket-test is procedural.

Which settings and rules apply on ppacket-test?

There is no gather rate in the name ppacket-test. The group limit is 8 players, the game's default. You play pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server info

What location is ppacket-test in?

There is no region listed for ppacket-test. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 81.108.209.47:28015.

How reliable is ppacket-test, and is it online now?

No stock at present: ppacket-test is offline, last seen 11 hours ago. Over the last 1 full day it was up 42% of the time, 10 of 24 hours. The first sighting of it on Rust Vending Machine was 12 October 2026.

What Rust version does ppacket-test run?

On Windows, ppacket-test is running Rust network protocol 2634 and build 167584. The protocol has to line up on your side to join, and Steam does the updating.

Population

What is ppacket-test's rank among Rust servers?

The last seven days of player hours place ppacket-test at #8,089, in the top 36% of all ranked servers.

How many players are on ppacket-test right now?

You will find ppacket-test offline right now; its last sighting was 11 hours ago. The seven-day average stands at 1 players, peaking at 1. Its busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.

Wipe info

On what schedule does ppacket-test wipe?

There are not yet enough recorded wipes from ppacket-test to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 35 hours ago.

Join the server

What is the way to join ppacket-test?

Press F1 in Rust to bring up the console and enter client.connect 81.108.209.47:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Room for 10.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167584
Build It runs on build 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.