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Modded#16,330

Twofish Oxide Staging Test Server

Offline 81.100.154.125:28315 checked 13d ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#16,330top 69%
last wipe · restocked13d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Twofish Oxide Staging Test Server?

gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166490 (Build): Game build: 166490; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what Twofish Oxide Staging Test Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Twofish Oxide Staging Test Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Twofish Oxide Staging Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on Twofish Oxide Staging Test Server?

Generated by the game, the map on Twofish Oxide Staging Test Server is procedural.

Which settings and rules apply on Twofish Oxide Staging Test Server?

The name of Twofish Oxide Staging Test Server gives no gather rate. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server info

What is the location of Twofish Oxide Staging Test Server?

No region is published by Twofish Oxide Staging Test Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 81.100.154.125:28315.

What is the uptime like on Twofish Oxide Staging Test Server?

No stock at present: Twofish Oxide Staging Test Server is offline, last seen 13 days 10 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). Its first record on Rust Vending Machine is dated 1 October 2026.

What version does Twofish Oxide Staging Test Server use?

Rust network protocol 2634 and build 166490 on Windows is what powers Twofish Oxide Staging Test Server. To get in, your game must match the protocol; Steam keeps that updated.

Player count

How does Twofish Oxide Staging Test Server compare to other Rust servers in the rankings?

The last seven days of player hours place Twofish Oxide Staging Test Server at #16,330, in the top 69% of all ranked servers.

What is the current player count on Twofish Oxide Staging Test Server?

At the moment Twofish Oxide Staging Test Server is offline, with a last sighting 13 days 10 hours ago.

Wipe info

How often does Twofish Oxide Staging Test Server wipe?

Too few wipes of Twofish Oxide Staging Test Server are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 13 days 13 hours ago it made the world it is using now.

How to join

What is the way to join Twofish Oxide Staging Test Server?

Open Rust and press F1 for the console, then type client.connect 81.100.154.125:28315. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166490,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166490
Build Game build: 166490.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.