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Modded#8,554

DimaRND_Rust

Offline 80.80.98.141:28015 checked 2h ago

moddedoxide
players now0of 20 slots
7-day average0peak 2
rank#8,554top 38%
last wipe · restocked1d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
00.511.5210:0017:0001:0008:0016:0023:00Wiped Mon 12 Oct, 19:27 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020010:0017:0001:0008:0016:0023:00Wiped Mon 12 Oct, 19:27 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:27 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on DimaRND_Rust?

Here are the tags DimaRND_Rust lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp20 (Max players): The cap is 20; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): It runs on build 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does DimaRND_Rust appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature DimaRND_Rust are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

What map is in play on DimaRND_Rust?

A procedural map, size 4,500 with seed 1872944127, generated by the game, is what DimaRND_Rust runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does DimaRND_Rust enforce, and what settings does it run?

There is no gather rate in the name DimaRND_Rust. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of DimaRND_Rust?

There is no region listed for DimaRND_Rust. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 80.80.98.141:28015.

How stable is DimaRND_Rust, and is it currently online?

No stock on DimaRND_Rust at the moment, last seen 2 hours ago. Its uptime figure puts the last restart at roughly 27 hours ago. Over 2 full days, the shelves were stocked for 38 of 48 hours (79%). It came to Rust Vending Machine's notice on 11 October 2026.

How well does DimaRND_Rust perform?

Server fps over the last 48 hours averaged 137 and never dropped below 114. The entity count reached 118,772: that includes buildings, deployables and everything else. The highest memory reading was 3,856 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is DimaRND_Rust running?

Rust network protocol 2634 and build 167398 on Linux is what powers DimaRND_Rust. The protocol has to line up on your side to join, and Steam does the updating.

Player count

What is DimaRND_Rust's rank among Rust servers?

Over the last seven days DimaRND_Rust ranks #8,554 on player hours, among the top 38% of all ranked servers.

Is DimaRND_Rust busy at the moment?

You will find DimaRND_Rust offline right now; its last sighting was 2 hours ago. The seven-day average stands at 0 players, peaking at 2. The last 48 hours peaked at 20:00 UTC, when it averaged 2 players.

Wipe details

On what schedule does DimaRND_Rust wipe?

There are not yet enough recorded wipes from DimaRND_Rust to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 30 hours ago.

How to join

What steps do you take to join DimaRND_Rust?

Press F1 in Rust to bring up the console and enter client.connect 80.80.98.141:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp20
Max players The cap is 20.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build It runs on build 167398.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.