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Rust Vending Machine 72,669playing
Modded#8,572

Olo testing

Offline 80.57.92.220:25565 checked 4d ago

moddedoxide
players now0of 2 slots
7-day average1peak 2
rank#8,572top 39%
last wipe · restocked12d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW12d ago 2 – running 1
Sun 27 Sep, 11:18 UTC17d ago 2 held half 4.3 days 1
Sat 26 Sep, 15:27 UTC17d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on Olo testing?

The server browser reads these tags that Olo testing publishes: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The cap is 2; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Olo testing appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Olo testing: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on Olo testing?

A procedural map, generated by the game, is what Olo testing runs.

Which settings and rules apply on Olo testing?

There is no gather rate in the name Olo testing. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC is on.

Server details

What location is Olo testing in?

No region is published by Olo testing. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 80.57.92.220:25565.

How reliable is Olo testing, and is it online now?

No stock at present: Olo testing is offline, last seen 4 days 16 hours ago. 8 of 168 hours online over the last 7 full days, or 5% uptime. Its first record on Rust Vending Machine is dated 26 September 2026.

What version does Olo testing use?

On Windows, Olo testing is running Rust network protocol 2634 and build 166586. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does Olo testing sit in the rankings?

The last seven days of player hours place Olo testing at #8,572, in the top 39% of all ranked servers.

How many players are on Olo testing right now?

You will find Olo testing offline right now; its last sighting was 4 days 16 hours ago. The seven-day average stands at 1 players, peaking at 2.

Wipe details

On what schedule does Olo testing wipe?

There is no way to predict the next wipe at Olo testing, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 12 days 19 hours ago it made the world it is using now.

How does Olo testing handle wipe day?

An average of 2 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 20 hours after the wipe. Half the peak was kept until the next wipe in 100% of its recent wipes.

Getting in

What steps do you take to join Olo testing?

In the Rust console (F1), type client.connect 80.57.92.220:25565. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players The cap is 2.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166586
Build Build 166586.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.