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Modded#15,200

|UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |

Online 80.47.14.21:28019 checked 9m ago

vanillamoddedoxide
players now0of 100 slots
7-day average0peak 1
rank#15,200top 68%
last wipe · restocked12d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75113:0018:0021:0001:0004:0008:00Wiped Mon 12 Oct, 13:38 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040013:0018:0021:0001:0004:0008:00Wiped Mon 12 Oct, 13:38 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 14:47 UTC18h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |?

The server browser reads these tags that |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | publishes: gmvanilla (Game mode): Unmodified survival play; mp100 (Max players): The cap is 100; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |: EU Rust servers in stock and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |?

A procedural map, size 4,250 with seed 1121234565, generated by the game, is what |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |?

The name of |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | gives no gather rate. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server says it is vanilla: rust as Facepunch ships it: rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

About the server

What is the location of |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |?

The name of |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | points to Europe, even without a region tag. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 80.47.14.21:28019.

How reliable is |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |, and is it online now?

Open for trade right now: |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | is online. By its own uptime report, the last restart was about 4 hours ago. Over the last 1 full day it was up 38% of the time, 9 of 24 hours. Its first record on Rust Vending Machine is dated 12 October 2026.

Is |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | lag-free?

Over the last 48 hours the average server fps was 231, with a low of 219. The entity count reached 102,197: that includes buildings, deployables and everything else. Memory use peaked at 3,248 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | running?

Rust network protocol 2634 and build 167781 on Linux is what powers |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |. The protocol has to line up on your side to join, and Steam does the updating.

Player count

What is |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |'s rank among Rust servers?

The last seven days of player hours place |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | at #15,200, in the top 68% of all ranked servers.

What is the current player count on |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |?

|UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | is carrying 0 players on 100 slots at the moment. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 16:00 UTC, when it averaged 0 players.

Wipe details

How often does |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | wipe?

There are not yet enough recorded wipes from |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 | to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 12 days 15 hours ago.

Join the server

What is the way to join |UA| |EU| ПВП KOZAK RUST | WIPE 01.10 |?

Open Rust and press F1 for the console, then type client.connect 80.47.14.21:28019. Or use the Launch Rust button here to open the game through Steam and connect. Head to https://ukrrust.pp.ua/ for its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival play.
mp100
Max players The cap is 100.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build It runs on build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules untouched.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.