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Modded#10,238

Magic Dev

Online 80.242.59.110:10000 checked 8m ago

moddedoxide
players now0of 200 slots
7-day average0peak 2
rank#10,238top 46%
last wipe · restocked1d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeakWipe
00.511.5210:0019:0004:0014:0023:0008:00Wiped Tue 13 Oct, 11:55 UTCWIPEWiped Wed 14 Oct, 07:28 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608010:0019:0004:0014:0023:0008:00Wiped Tue 13 Oct, 11:55 UTCWIPEWiped Wed 14 Oct, 07:28 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 9 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 07:28 UTC1d ago – – running 0
Tue 13 Oct, 11:55 UTC1d ago – – – 0
Fri 9 Oct, 13:43 UTC5d ago 1 halved by day 1 3.9 days 0
Wed 23 Sep, 15:17 UTC21d ago 1 halved by day 1 15.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on Magic Dev?

gmrust (Game mode): The standard survival game mode; mp200 (Max players): 200 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference is what Magic Dev tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Magic Dev in?

These Rust Vending Machine lists include Magic Dev: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

Which map is currently on Magic Dev?

The map on Magic Dev is procedural, size 4,000 with seed 1886581633, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Baйп был 1ч нaзaд.

What rules does Magic Dev enforce, and what settings does it run?

There is no gather rate in the name Magic Dev. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server details

What is the location of Magic Dev?

You will find no region published for Magic Dev. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 80.242.59.110:10000.

How stable is Magic Dev, and is it currently online?

Open for trade right now: Magic Dev is online. The uptime counter points to a restart about 24 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

What is the performance like on Magic Dev?

Over the last 48 hours the average server fps was 47, with a low of 6. At its peak it held 84,028 entities, counting buildings, deployables and all else in the world. The highest memory reading was 2,146 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does Magic Dev use?

The setup: Magic Dev on Windows, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Player count

Where does Magic Dev sit in the rankings?

The last seven days of player hours place Magic Dev at #10,238, in the top 46% of all ranked servers.

Is Magic Dev busy at the moment?

Magic Dev is carrying 0 players on 200 slots at the moment. The seven-day average stands at 0 players, peaking at 2. Its busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.

Wipe details

On what schedule does Magic Dev wipe?

No next wipe can be predicted for Magic Dev, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 26 hours ago it made the world it is using now.

How does Magic Dev handle wipe day?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 2 hours after the wipe. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 1 in the wipes that did not hold.

How to join

What is the way to join Magic Dev?

Open Rust and press F1 for the console, then type client.connect 80.242.59.110:10000. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp200
Max players 200 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Game build: 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.