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PvE#9,135

Test Server

Online 80.208.56.246:8767 checked 13m ago

monthly wipes moddedoxidepve
players now0of 10 slots
7-day average1peak 1
rank#9,135top 41%
last wipe · restocked1h agomonthly schedule
next wipe · restock–no wipe seen yet

Players

AveragePeakWipe
00.511.5216:0017:0018:0019:00Wiped Wed 14 Oct, 19:14 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608016:0017:0018:0019:00Wiped Wed 14 Oct, 19:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:14 UTC1h ago – – running 1
Mon 12 Oct, 19:25 UTC2d ago – – – 1
Sat 10 Oct, 14:47 UTC4d ago – – – 1
Thu 8 Oct, 09:37 UTC6d ago – – – 1
Wed 7 Oct, 19:38 UTC7d ago – – – 1
Wed 7 Oct, 13:27 UTC7d ago – – – 1
Mon 5 Oct, 20:15 UTC9d ago – – – 1
Thu 1 Oct, 17:24 UTC FW13d ago 1 held half 4.1 days 1
Sun 27 Sep, 09:29 UTC17d ago 1 held half 4.3 days 1
Sat 26 Sep, 11:26 UTC18d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Test Server?

gmvanilla (Game mode): Unmodified survival play; mp10 (Max players): 10 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference is what Test Server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Test Server in?

The Rust Vending Machine lists that feature Test Server are: Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Map and rules

Which map is currently on Test Server?

Test Server runs a procedural map of size 1,000 with seed 1952359822, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on Test Server?

There is no gather rate in the name Test Server. Groups can reach 8 players, which is the default. This server runs pve, other players are not fought. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.

Server info

Where can you find Test Server?

No region is published by Test Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 80.208.56.246:8767.

How reliable is Test Server, and is it online now?

Open for trade right now: Test Server is online. Its uptime figure puts the last restart at roughly 1 hours ago. 19 of 168 hours online over the last 7 full days, or 11% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

What is the performance like on Test Server?

Over the last 48 hours the average server fps was 60, with a low of 60. At its peak it held 4,336 entities, counting buildings, deployables and all else in the world. At most it drew 913 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is Test Server running?

The setup: Test Server on Windows, Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Population

Where does Test Server sit in the rankings?

The last seven days of player hours place Test Server at #9,135, in the top 41% of all ranked servers.

Is Test Server busy at the moment?

Test Server is carrying 0 players on 10 slots at the moment. The seven-day average stands at 1 players, peaking at 1. The last 48 hours peaked at 19:00 UTC, when it averaged 1 players.

Wipe schedule

How often does Test Server wipe?

Too few wipes of Test Server are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 1 hours ago it made the world it is using now. Its tags state a wipe each month.

How to join

What steps do you take to join Test Server?

In the Rust console (F1), type client.connect 80.208.56.246:8767. You can also press Launch Rust on this page, which opens Steam and connects. The web address is https://www.phoenixgaming.net/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival play.
mp10
Max players 10 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build Build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.