RedLava.World | Rust
Offline EU 80.190.80.94:29015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 23:01 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
What is the meaning of the tags on RedLava.World | Rust?
The server browser reads these tags that RedLava.World | Rust publishes: gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): Room for 20; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167058 (Build): Build 167058; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; EU (Europe): The server browser lists it under Europe. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does RedLava.World | Rust appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include RedLava.World | Rust: EU Rust servers in stock, Community Rust servers in stock and Vanilla Rust servers, in stock. It shows under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
Rules & map
What map is in play on RedLava.World | Rust?
A procedural map, size 3,000 with seed 12345, generated by the game, is what RedLava.World | Rust runs. From this page you can look at it on RustMaps: the same size and seed give the same map. You will see the map name as: Custom Map.
What rules does RedLava.World | Rust enforce, and what settings does it run?
The name of RedLava.World | Rust gives no gather rate. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Community section of the server browser, as a community server. The server says it is vanilla: untouched rates, kits and rules: the game exactly as Facepunch ships it. VAC is on.
Server info
Where can you find RedLava.World | Rust?
The EU tag places RedLava.World | Rust in Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 80.190.80.94:29015.
What is the uptime like on RedLava.World | Rust?
No stock on RedLava.World | Rust at the moment, last seen 6 days 1 hours ago. 1 of 144 hours online over the last 6 full days, or 1% uptime. Its first record on Rust Vending Machine is dated 7 October 2026.
Which Rust build is RedLava.World | Rust running?
Rust network protocol 2634 and build 167058 on Linux is what powers RedLava.World | Rust. The protocol has to line up on your side to join, and Steam does the updating.
Live players
Where does RedLava.World | Rust sit in the rankings?
For player hours over the last seven days, RedLava.World | Rust is #15,974 across all ranked servers, in the top 71%, and #2,520 in Europe.
Is RedLava.World | Rust busy at the moment?
Current status for RedLava.World | Rust: offline, last seen 6 days 1 hours ago. The seven-day average stands at 0 players.
Wipe info
How often does RedLava.World | Rust wipe?
Too few wipes of RedLava.World | Rust are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 6 days 2 hours ago.
What can you expect on RedLava.World | Rust when wipe day comes?
At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours after it began, the crowd peaked.
How to join
What steps do you take to join RedLava.World | Rust?
Open Rust and press F1 for the console, then type client.connect 80.190.80.94:29015. Or use the Launch Rust button here to open the game through Steam and connect. Head to https://redlava.world for its website.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8
Game
gmvanilla
mp20
ts8
v2634
cs167058
ptrak
$r?
Difficulty
^v
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
