Skip to the shelves
Rust Vending Machine 68,882playing
Modded#12,997

Outpost Dev (local)

Offline 80.123.69.14:28215 checked 1d ago

moddedoxide
players now0of 10 slots
7-day average0peak 2
rank#12,997top 58%
last wipe · restocked7d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123414:0016:0019:0021:0000:0002:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on Outpost Dev (local)?

The server browser reads these tags that Outpost Dev (local) publishes: gmrust (Game mode): The standard survival game mode; mp10 (Max players): Room for 10; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167058 (Build): It runs on build 167058; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Outpost Dev (local) appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Outpost Dev (local): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on Outpost Dev (local)?

Generated by the game, the map on Outpost Dev (local) is procedural.

What rules does Outpost Dev (local) enforce, and what settings does it run?

The name of Outpost Dev (local) gives no gather rate. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is on.

About the server

What location is Outpost Dev (local) in?

No region is published by Outpost Dev (local). Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 80.123.69.14:28215.

How stable is Outpost Dev (local), and is it currently online?

Right now Outpost Dev (local) is not in stock, last seen 35 hours ago. Across the last 6 days, it was available for 113 of 144 hours, or 78% of the time. The first sighting of it on Rust Vending Machine was 7 October 2026.

Which Rust build is Outpost Dev (local) running?

Rust network protocol 2634 and build 167058 on Windows is what powers Outpost Dev (local). The protocol has to line up on your side to join, and Steam does the updating.

Live players

What is Outpost Dev (local)'s rank among Rust servers?

Over the last seven days Outpost Dev (local) ranks #12,997 on player hours, among the top 58% of all ranked servers.

How many players are on Outpost Dev (local) right now?

You will find Outpost Dev (local) offline right now; its last sighting was 35 hours ago. The seven-day average stands at 0 players, peaking at 2.

Wipe schedule

When does Outpost Dev (local) wipe?

Too few wipes of Outpost Dev (local) are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 7 days ago.

Getting in

What is the way to join Outpost Dev (local)?

Press F1 in Rust to bring up the console and enter client.connect 80.123.69.14:28215. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players Room for 10.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167058
Build It runs on build 167058.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.