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Rust Vending Machine 83,212playing
Community#9,206

Local Dev Server

Offline 8.7.245.21:28015 checked 3d ago

players now1of 10 slots
7-day average1peak 1
rank#9,206top 41%
last wipe · restocked12d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 342 on average
A2415/ 450 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 333 on average
A3199/ 225 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 323 on average
B1402/ 400 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 298 on average
B244/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Local Dev Server?

The server browser reads these tags that Local Dev Server publishes: gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): 10 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166494 (Build): Build 166494; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Local Dev Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Local Dev Server are: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on Local Dev Server?

A procedural map, generated by the game, is what Local Dev Server runs.

Which settings and rules apply on Local Dev Server?

There is no gather rate in the name Local Dev Server. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser puts it under Community: it is a community server. The server has VAC, Valve's anti-cheat, switched off.

Server info

What is the location of Local Dev Server?

You will find no region published for Local Dev Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 8.7.245.21:28015.

How reliable is Local Dev Server, and is it online now?

No stock at present: Local Dev Server is offline, last seen 3 days 13 hours ago. Over 7 full days, the shelves were stocked for 7 of 168 hours (4%). Its first record on Rust Vending Machine is dated 1 October 2026.

What version does Local Dev Server use?

The setup: Local Dev Server on Windows, Rust network protocol 2634 and build 166494. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

What is Local Dev Server's rank among Rust servers?

Over the last seven days Local Dev Server ranks #9,206 on player hours, among the top 41% of all ranked servers.

How many players are on Local Dev Server right now?

Current status for Local Dev Server: offline, last seen 3 days 13 hours ago. The seven-day average stands at 1 players, peaking at 1.

Wipe schedule

How often does Local Dev Server wipe?

There are not yet enough recorded wipes from Local Dev Server to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 12 days 21 hours ago it made the world it is using now.

Join the server

What steps do you take to join Local Dev Server?

Press F1 in Rust to bring up the console and enter client.connect 8.7.245.21:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players 10 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166494
Build Build 166494.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.