[DE] SteppenWolf*s PVE-Insel
Offline 79.238.71.179:28025 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 7h. The force wipe · high confidence
Coming wipes
- 22d 7hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:58 UTC9d ago | 1 | – | running | 1 |
| Thu 1 Oct, 14:05 UTC12d ago | 1 | – | 2.9 days | 1 |
| Mon 28 Sep, 08:03 UTC16d ago | 1 | – | 3.3 days | 1 |
| Thu 24 Sep, 18:57 UTC19d ago | 1 | – | 3.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on [DE] SteppenWolf*s PVE-Insel?
Here are the tags [DE] SteppenWolf*s PVE-Insel lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The cap is 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): It runs on build 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find [DE] SteppenWolf*s PVE-Insel in?
These Rust Vending Machine lists include [DE] SteppenWolf*s PVE-Insel: Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Map and rules
Which map is currently on [DE] SteppenWolf*s PVE-Insel?
[DE] SteppenWolf*s PVE-Insel runs a procedural map of size 4,500 with seed 777895, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does [DE] SteppenWolf*s PVE-Insel enforce, and what settings does it run?
There is no gather rate in the name [DE] SteppenWolf*s PVE-Insel. Groups can reach 8 players, which is the default. pve is the game mode, other players are not fought. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is enabled.
Server details
What is the location of [DE] SteppenWolf*s PVE-Insel?
No region is published by [DE] SteppenWolf*s PVE-Insel. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 79.238.71.179:28025.
How stable is [DE] SteppenWolf*s PVE-Insel, and is it currently online?
No stock on [DE] SteppenWolf*s PVE-Insel at the moment, last seen 9 days 23 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 24 September 2026.
Which Rust build is [DE] SteppenWolf*s PVE-Insel running?
The setup: [DE] SteppenWolf*s PVE-Insel on Windows, Rust network protocol 2634 and build 166652. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
How does [DE] SteppenWolf*s PVE-Insel compare to other Rust servers in the rankings?
The last seven days of player hours place [DE] SteppenWolf*s PVE-Insel at #14,560, in the top 64% of all ranked servers.
What is the current player count on [DE] SteppenWolf*s PVE-Insel?
You will find [DE] SteppenWolf*s PVE-Insel offline right now; its last sighting was 9 days 23 hours ago.
Wipe info
How often does [DE] SteppenWolf*s PVE-Insel wipe?
The force wipe is the only wipe at [DE] SteppenWolf*s PVE-Insel, once a month. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 9 days 23 hours ago. Wipes once a month are what its tags show.
What can you expect on [DE] SteppenWolf*s PVE-Insel when wipe day comes?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 1 hours after the wipe.
How to join
What is the way to join [DE] SteppenWolf*s PVE-Insel?
In the Rust console (F1), type client.connect 79.238.71.179:28025. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
