Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:31 UTC12d ago | 3 | – | running | 0 |
| Mon 14 Sep, 11:50 UTC30d ago | 6 | halved by day 10 | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on Facepunch Unsecure?
Here are the tags Facepunch Unsecure lists, which the game's browser uses: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, the standard way; mp6 (Max players): The cap is 6; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Who is behind Facepunch Unsecure?
With 124 other servers we track using the same playrust.com hostname, Facepunch Unsecure is most likely run by one operator.
Where does Facepunch Unsecure appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Facepunch Unsecure are: Official Rust servers in stock. It shows under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Boxes: Official only.
Rules & map
What map is in play on Facepunch Unsecure?
Facepunch Unsecure runs a procedural map of size 4,500 with seed 6974352, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on Facepunch Unsecure?
No gather rate is given in the name of Facepunch Unsecure. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. You can find it in the Official tab in Rust. VAC, Valve's anti-cheat, is disabled.
Server info
Where can you find Facepunch Unsecure?
You will find no region published for Facepunch Unsecure. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 79.137.98.20:28021.
What is the uptime like on Facepunch Unsecure?
You can grab Facepunch Unsecure: it is online as we speak. The uptime counter points to a restart about 7 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.
Is Facepunch Unsecure lag-free?
Server fps over the last 48 hours averaged 30 and never dropped below 30. At its peak it held 115,753 entities, counting buildings, deployables and all else in the world. The highest memory reading was 4,663 MB. What players call lag comes from low fps and an entity count on the rise.
What version does Facepunch Unsecure use?
Rust network protocol 2634 and build 167781 on Windows is what powers Facepunch Unsecure. The protocol has to line up on your side to join, and Steam does the updating.
Player count
What is Facepunch Unsecure's rank among Rust servers?
Over the last seven days Facepunch Unsecure ranks #3,723 on player hours, among the top 17% of all ranked servers.
Is Facepunch Unsecure busy at the moment?
You will find 2 players filling 6 slots in Facepunch Unsecure as things stand. The seven-day average is 1, and the busiest point reached 4. The last 48 hours peaked at 17:00 UTC, when it averaged 3 players.
Wipe details
How often does Facepunch Unsecure wipe?
The wipes of Facepunch Unsecure on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 12 days 9 hours ago it made the world it is using now.
What can you expect on Facepunch Unsecure when wipe day comes?
The average busiest point of its recent wipes was 4 players. Peak crowd on the latest wipe came 28 hours in. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. By day 10 the crowd had dropped below half in the wipes that failed to hold.
Join the server
What steps do you take to join Facepunch Unsecure?
Press F1 in Rust to bring up the console and enter client.connect 79.137.98.20:28021. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp6,ptrak,$r?,v2634,gmrust,cs167781,ts8
On Rust Vending Machine
Game
gmrust
mp6
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
