PVEZone Testing
Online 78.63.13.236:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe · high confidence
Coming wipes
- 22d 11hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW12d ago | 0 | – | running | 0 |
| Thu 1 Oct, 11:42 UTC12d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on PVEZone Testing?
gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): 10 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): It runs on build 167584; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what PVEZone Testing tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does PVEZone Testing appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature PVEZone Testing are: Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Rules & map
Which settings and rules apply on PVEZone Testing?
There is no gather rate in the name PVEZone Testing. 8 players is the default group size, and that is the cap here. This server runs pve, other players are not fought. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.
Server info
Where can you find PVEZone Testing?
There is no region listed for PVEZone Testing. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 78.63.13.236:28015.
How reliable is PVEZone Testing, and is it online now?
Open for trade right now: PVEZone Testing is online. Over 7 full days, the shelves were stocked for 19 of 168 hours (11%). Its first record on Rust Vending Machine is dated 13 September 2026.
Which Rust build is PVEZone Testing running?
The setup: PVEZone Testing on Windows, Rust network protocol 2634 and build 167584. The protocol has to line up on your side to join, and Steam does the updating.
Population
How does PVEZone Testing compare to other Rust servers in the rankings?
The last seven days of player hours place PVEZone Testing at #12,156, in the top 54% of all ranked servers.
What is the current player count on PVEZone Testing?
You will find 1 players filling 10 slots in PVEZone Testing as things stand. It peaked at 1 this week, and the average was 0. The last 48 hours peaked at 01:00 UTC, when it averaged 1 players.
Wipe schedule
When does PVEZone Testing wipe?
Only the monthly force wipe applies at PVEZone Testing. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 12 days 12 hours ago. Wipes once a month are what its tags show.
How does PVEZone Testing handle wipe day?
The average busiest point of its recent wipes was 0 players. On the latest wipe, 13 hours after it began, the crowd peaked.
How to join
What is the way to join PVEZone Testing?
In the Rust console (F1), type client.connect 78.63.13.236:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.