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Modded#15,983

SwissRust [EU/CH] | Testserver

Online 78.46.78.75:28022 checked 7m ago

moddedoxide
players now0of 4 slots
7-day average0peak –
rank#15,983top 71%
last wipe · restocked7d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.2 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 23:59 UTC7d ago 0 – running 0
Fri 18 Sep, 19:38 UTC25d ago 0 – 17.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on SwissRust [EU/CH] | Testserver?

The server browser reads these tags that SwissRust [EU/CH] | Testserver publishes: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): Room for 4; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166652 (Build): Game build: 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find SwissRust [EU/CH] | Testserver in?

The Rust Vending Machine lists that feature SwissRust [EU/CH] | Testserver are: EU Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on SwissRust [EU/CH] | Testserver?

SwissRust [EU/CH] | Testserver runs a procedural map of size 3,500 with seed 1919943485, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does SwissRust [EU/CH] | Testserver enforce, and what settings does it run?

The name of SwissRust [EU/CH] | Testserver gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of SwissRust [EU/CH] | Testserver?

The name of SwissRust [EU/CH] | Testserver points to Europe, even without a region tag. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 78.46.78.75:28022.

How reliable is SwissRust [EU/CH] | Testserver, and is it online now?

Open for trade right now: SwissRust [EU/CH] | Testserver is online. The uptime counter points to a restart about 7 days 19 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

What is the performance like on SwissRust [EU/CH] | Testserver?

The 48-hour average for server fps is 139, and the floor was 62. The entity count reached 69,887: that includes buildings, deployables and everything else. Memory use peaked at 5,968 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does SwissRust [EU/CH] | Testserver run?

On Linux, SwissRust [EU/CH] | Testserver is running Rust network protocol 2634 and build 166652. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does SwissRust [EU/CH] | Testserver sit in the rankings?

Over the last seven days SwissRust [EU/CH] | Testserver ranks #15,983 on player hours, among the top 71% of all ranked servers.

How many players are on SwissRust [EU/CH] | Testserver right now?

Right now 4 slots in SwissRust [EU/CH] | Testserver hold 0 players. The past week gives an average of 0 players.

Wipe details

How often does SwissRust [EU/CH] | Testserver wipe?

The wipes of SwissRust [EU/CH] | Testserver on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 7 days 20 hours ago it made the world it is using now.

What can you expect on SwissRust [EU/CH] | Testserver when wipe day comes?

At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours after it began, the crowd peaked.

Getting in

What is the way to join SwissRust [EU/CH] | Testserver?

In the Rust console (F1), type client.connect 78.46.78.75:28022. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players Room for 4.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166652
Build Game build: 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.