Koeke's Gameserver
Online EU 78.24.120.14:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:00 UTC9d ago | 3 | – | running | 1 |
| Sun 4 Oct, 10:08 UTC11d ago | 2 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on Koeke's Gameserver?
The server browser reads these tags that Koeke's Gameserver publishes: gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; EU (Europe): Europe is where the server browser files it. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does Koeke's Gameserver appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Koeke's Gameserver are: EU Rust servers in stock and Community Rust servers in stock. It shows under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
What map is in play on Koeke's Gameserver?
A procedural map, size 3,000 with seed 1998348663, generated by the game, is what Koeke's Gameserver runs. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on Koeke's Gameserver?
The name of Koeke's Gameserver gives no gather rate. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. In the server browser it is listed under Community, being a community server. The server has VAC, Valve's anti-cheat, switched on.
Server info
Where can you find Koeke's Gameserver?
The EU tag places Koeke's Gameserver in Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 78.24.120.14:28015.
How reliable is Koeke's Gameserver, and is it online now?
The shelves show Koeke's Gameserver in stock and online right now. By its own uptime report, the last restart was about 6 days 21 hours ago. Over 7 full days, the shelves were stocked for 167 of 168 hours (99%). It came to Rust Vending Machine's notice on 4 October 2026.
What is the performance like on Koeke's Gameserver?
The 48-hour average for server fps is 138, and the floor was 119. At its peak it held 50,151 entities, counting buildings, deployables and all else in the world. At most it drew 2,545 MB of memory. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is Koeke's Gameserver running?
On Linux, Koeke's Gameserver is running Rust network protocol 2634 and build 167058. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
What is Koeke's Gameserver's rank among Rust servers?
For player hours over the last seven days, Koeke's Gameserver is #9,572 across all ranked servers, in the top 43%, and #2,162 in Europe.
What is the current player count on Koeke's Gameserver?
You will find 0 players filling 10 slots in Koeke's Gameserver as things stand. The seven-day average is 0, and the busiest point reached 2.
Wipe info
How often does Koeke's Gameserver wipe?
Too few wipes of Koeke's Gameserver are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 9 days 16 hours ago.
What happens on Koeke's Gameserver on wipe day?
At their busiest, its recent wipes averaged 2 players. Peak crowd on the latest wipe came 23 hours in.
How to join
What steps do you take to join Koeke's Gameserver?
In the Rust console (F1), type client.connect 78.24.120.14:28015. You can also press Launch Rust on this page, which opens Steam and connects. The web address is https://www.kleemans.org/.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,EU,gmvanilla,cs167058,ts8
Game
gmvanilla
mp10
ts8
v2634
cs167058
ptrak
$r?
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
