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Rust Vending Machine 31,206playing
Modded#15,481

Development Server

Offline 78.121.59.215:28015 checked 24d ago

moddedoxide
players now0of 5 slots
7-day average0peak –
rank#15,481no region published
last wipe · restocked25d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Development Server?

The server browser reads these tags that Development Server publishes: gmrust (Game mode): The standard survival game mode; mp5 (Max players): The cap is 5; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Development Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Development Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is in play on Development Server?

Generated by the game, the map on Development Server is procedural.

What rules does Development Server enforce, and what settings does it run?

The name of Development Server gives no gather rate. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

About the server

What is the location of Development Server?

No region is published by Development Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 78.121.59.215:28015.

What is the uptime like on Development Server?

No stock at present: Development Server is offline, last seen 24 days 19 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 20 September 2026.

What version does Development Server use?

Rust network protocol 2633 and build 164530 on Windows is what powers Development Server. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

How does Development Server compare to other Rust servers in the rankings?

Over the last seven days Development Server ranks #15,481 on player hours, among the top – of all ranked servers.

How many players are on Development Server right now?

At the moment Development Server is offline, with a last sighting 24 days 19 hours ago.

Wipe info

On what schedule does Development Server wipe?

Too few wipes of Development Server are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 25 days 10 hours ago.

Join the server

What steps do you take to join Development Server?

Press F1 in Rust to bring up the console and enter client.connect 78.121.59.215:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp5
Max players The cap is 5.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.