KretoRust - TESTING
Online EU 78.10.162.83:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 19 October, 03:39 UTC, in 4d 6h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 6hMon 19 Oct, 03:39 UTC
- 11d 6hMon 26 Oct, 03:39 UTC
- 18d 6hMon 2 Nov, 03:39 UTC
- 21d 21hThu 5 Nov, 19:00 UTCFW
- 25d 6hMon 9 Nov, 03:39 UTC
- 32d 6hMon 16 Nov, 03:39 UTC
- 39d 6hMon 23 Nov, 03:39 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 03:39 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on KretoRust - TESTING?
gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): The cap is 100; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166652 (Build): It runs on build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^w (Weekly): A wipe each week; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Europe is where the server browser files it is what KretoRust - TESTING tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find KretoRust - TESTING in?
These Rust Vending Machine lists include KretoRust - TESTING: EU Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Map and rules
Which map is currently on KretoRust - TESTING?
A procedural map, size 3,500 with seed 21370, generated by the game, is what KretoRust - TESTING runs. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does KretoRust - TESTING enforce, and what settings does it run?
The name of KretoRust - TESTING gives no gather rate. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. VAC, Valve's anti-cheat, is enabled.
Server info
Where can you find KretoRust - TESTING?
With its EU tag, KretoRust - TESTING lists in Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 78.10.162.83:28015.
What is the uptime like on KretoRust - TESTING?
The shelves show KretoRust - TESTING in stock and online right now. Its uptime figure puts the last restart at roughly 2 days 16 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 21 September 2026.
Is KretoRust - TESTING lag-free?
Server fps over the last 48 hours averaged 205 and never dropped below 164. Up to 68,770 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 4,192 MB. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is KretoRust - TESTING running?
Rust network protocol 2634 and build 166652 on Linux is what powers KretoRust - TESTING. To get in, your game must match the protocol; Steam keeps that updated.
Live players
How does KretoRust - TESTING compare to other Rust servers in the rankings?
The last seven days of player hours place KretoRust - TESTING at #15,899, in the top 72% of all ranked servers and #2,504 in Europe.
Is KretoRust - TESTING busy at the moment?
Right now 100 slots in KretoRust - TESTING hold 0 players. Over the last seven days you would have seen 0 players on average.
Wipe schedule
How often does KretoRust - TESTING wipe?
As the record holds too few of KretoRust - TESTING's wipes to confirm the schedule, the prediction goes by its tag. Monday 19 October at 03:39 UTC is when its next wipe falls due. 9 days 17 hours ago it made the world it is using now. Its tags carry a weekly wipe schedule.
What happens on KretoRust - TESTING on wipe day?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.
Getting in
What steps do you take to join KretoRust - TESTING?
Press F1 in Rust to bring up the console and enter client.connect 78.10.162.83:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^z,^y,^w,EU,gmrust,cs166652,ts8
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.