Dev Server
Offline 77.169.229.66:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 07:33 UTC3d ago | 1 | – | running | 1 |
| Sun 4 Oct, 19:16 UTC9d ago | 1 | halved by day 4 | 6.5 days | 0 |
| Thu 1 Oct, 18:26 UTC FW12d ago | 1 | held half | 3 days | 1 |
| Sat 26 Sep, 18:38 UTC17d ago | 1 | held half | 5 days | 1 |
| Thu 24 Sep, 18:57 UTC19d ago | 1 | held half | 2 days | 0 |
| Tue 15 Sep, 18:20 UTC28d ago | 1 | – | 9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on Dev Server?
gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): Room for 10; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank is what Dev Server tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does Dev Server appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Dev Server are: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
What map is in play on Dev Server?
Generated by the game, the map on Dev Server is procedural.
What rules does Dev Server enforce, and what settings does it run?
The name of Dev Server gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. In the server browser it is listed under Community, being a community server. VAC is on.
Server details
Where can you find Dev Server?
There is no region listed for Dev Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 77.169.229.66:28015.
How stable is Dev Server, and is it currently online?
Right now Dev Server is not in stock, last seen 39 hours ago. Across the last 7 days, it was available for 16 of 168 hours, or 10% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.
What Rust version does Dev Server run?
On Windows, Dev Server is running Rust network protocol 2634 and build 167398. Joining needs the same protocol on your game; Steam handles the update for you.
Population
How does Dev Server compare to other Rust servers in the rankings?
The last seven days of player hours place Dev Server at #7,783, in the top 35% of all ranked servers.
How many players are on Dev Server right now?
Current status for Dev Server: offline, last seen 39 hours ago. The seven-day average stands at 1 players, peaking at 1. Its busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.
Wipe schedule
When does Dev Server wipe?
No next wipe can be predicted for Dev Server, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 3 days 2 hours ago it made the world it is using now.
What happens on Dev Server on wipe day?
At their busiest, its recent wipes averaged 1 players. Peak crowd on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 75% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 4.
How to join
What is the way to join Dev Server?
In the Rust console (F1), type client.connect 77.169.229.66:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.