Atlantis 2.0 (US-East, Testing)
Online 76.26.69.18:28025 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 00:52 UTC4d ago | 0 | – | running | 0 |
| Mon 14 Sep, 23:46 UTC28d ago | 0 | – | 24 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
What is the meaning of the tags on Atlantis 2.0 (US-East, Testing)?
gmrust (Game mode): The standard survival game mode; mp5 (Max players): 5 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what Atlantis 2.0 (US-East, Testing) tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find Atlantis 2.0 (US-East, Testing) in?
These Rust Vending Machine lists include Atlantis 2.0 (US-East, Testing): Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules & map
What map is in play on Atlantis 2.0 (US-East, Testing)?
Atlantis 2.0 (US-East, Testing) runs a procedural map of size 3,000 with seed 6645, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does Atlantis 2.0 (US-East, Testing) enforce, and what settings does it run?
There is no gather rate in the name Atlantis 2.0 (US-East, Testing). Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.
Server details
What location is Atlantis 2.0 (US-East, Testing) in?
Without a region tag, Atlantis 2.0 (US-East, Testing)'s name still points to North America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 76.26.69.18:28025.
What is the uptime like on Atlantis 2.0 (US-East, Testing)?
You can grab Atlantis 2.0 (US-East, Testing): it is online as we speak. The uptime counter points to a restart about 4 days 20 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
Is Atlantis 2.0 (US-East, Testing) lag-free?
Server fps over the last 48 hours averaged 226 and never dropped below 67. At its peak it held 45,867 entities, counting buildings, deployables and all else in the world. Memory use peaked at 2,418 MB. The feel of lag traces back to fps dropping and entities piling up.
What version does Atlantis 2.0 (US-East, Testing) use?
Rust network protocol 2634 and build 167231 on Linux is what powers Atlantis 2.0 (US-East, Testing). Joining needs the same protocol on your game; Steam handles the update for you.
Live players
What is Atlantis 2.0 (US-East, Testing)'s rank among Rust servers?
Over the last seven days Atlantis 2.0 (US-East, Testing) ranks #15,967 on player hours, among the top 71% of all ranked servers.
Is Atlantis 2.0 (US-East, Testing) busy at the moment?
Right now 5 slots in Atlantis 2.0 (US-East, Testing) hold 0 players. The past week gives an average of 0 players.
Wipe schedule
How often does Atlantis 2.0 (US-East, Testing) wipe?
Too few wipes of Atlantis 2.0 (US-East, Testing) are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 4 days 21 hours ago.
What can you expect on Atlantis 2.0 (US-East, Testing) when wipe day comes?
The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours after it began, the crowd peaked.
How to join
What is the way to join Atlantis 2.0 (US-East, Testing)?
In the Rust console (F1), type client.connect 76.26.69.18:28025. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.