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Modded#15,964

RCON Hub test (RustSpike)

Offline 76.151.115.232:28015 checked 8d ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,964top 71%
last wipe · restocked8d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 05:26 UTC8d ago 0 – running 0
Sun 4 Oct, 22:06 UTC9d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on RCON Hub test (RustSpike)?

gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Room for 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what RCON Hub test (RustSpike) tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find RCON Hub test (RustSpike) in?

The Rust Vending Machine lists that feature RCON Hub test (RustSpike) are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on RCON Hub test (RustSpike)?

Generated by the game, the map on RCON Hub test (RustSpike) is procedural.

What rules does RCON Hub test (RustSpike) enforce, and what settings does it run?

No gather rate is given in the name of RCON Hub test (RustSpike). 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC is on.

About the server

What location is RCON Hub test (RustSpike) in?

No region is published by RCON Hub test (RustSpike). Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 76.151.115.232:28015.

What is the uptime like on RCON Hub test (RustSpike)?

No stock on RCON Hub test (RustSpike) at the moment, last seen 8 days 4 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 4 October 2026.

What Rust version does RCON Hub test (RustSpike) run?

The setup: RCON Hub test (RustSpike) on Windows, Rust network protocol 2634 and build 166652. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does RCON Hub test (RustSpike) sit in the rankings?

Over the last seven days RCON Hub test (RustSpike) ranks #15,964 on player hours, among the top 71% of all ranked servers.

How many players are on RCON Hub test (RustSpike) right now?

Current status for RCON Hub test (RustSpike): offline, last seen 8 days 4 hours ago.

Wipe details

When does RCON Hub test (RustSpike) wipe?

There are not yet enough recorded wipes from RCON Hub test (RustSpike) to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 8 days 20 hours ago.

How does RCON Hub test (RustSpike) handle wipe day?

An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Join the server

What is the way to join RCON Hub test (RustSpike)?

Press F1 in Rust to bring up the console and enter client.connect 76.151.115.232:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Room for 10.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.