CHUDLANDS 1000X
Online 76.103.199.248:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 20:28 UTC9d ago | 1 | – | running | 0 |
| Wed 23 Sep, 23:51 UTC19d ago | 1 | halved by day 2 | 10.9 days | 0 |
| Wed 23 Sep, 04:18 UTC20d ago | 1 | – | 0.8 days | 0 |
| Wed 16 Sep, 19:15 UTC27d ago | 1 | halved by day 1 | 6.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
What is the meaning of the tags on CHUDLANDS 1000X?
Here are the tags CHUDLANDS 1000X lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): The cap is 10; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): It runs on build 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^p (PvE): The world supplies the danger, not other players; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find CHUDLANDS 1000X in?
The Rust Vending Machine lists that feature CHUDLANDS 1000X are: Rust servers with rates above 10x, Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.
Map and rules
What map is in play on CHUDLANDS 1000X?
The map on CHUDLANDS 1000X is procedural, size 3,500 with seed 777777, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does CHUDLANDS 1000X enforce, and what settings does it run?
CHUDLANDS 1000X is named for its 1000x gather rate. Groups can reach 8 players, which is the default. You play pve, other players are not fought. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. The server has VAC, Valve's anti-cheat, switched on.
About the server
What location is CHUDLANDS 1000X in?
You will find no region published for CHUDLANDS 1000X. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 76.103.199.248:28015.
How reliable is CHUDLANDS 1000X, and is it online now?
You can grab CHUDLANDS 1000X: it is online as we speak. Its uptime figure puts the last restart at roughly 24 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 15 September 2026.
What is the performance like on CHUDLANDS 1000X?
The 48-hour average for server fps is 115, and the floor was 95. At its peak it held 69,931 entities, counting buildings, deployables and all else in the world. At most it drew 5,249 MB of memory. What players call lag comes from low fps and an entity count on the rise.
What version does CHUDLANDS 1000X use?
The setup: CHUDLANDS 1000X on Linux, Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.
Live players
What is CHUDLANDS 1000X's rank among Rust servers?
Over the last seven days CHUDLANDS 1000X ranks #9,703 on player hours, among the top 43% of all ranked servers.
Is CHUDLANDS 1000X busy at the moment?
Right now 10 slots in CHUDLANDS 1000X hold 0 players. The seven-day average stands at 0 players, peaking at 1. Its busiest point in the last 48 hours was 22:00 UTC, averaging 0 players.
Wipe info
When does CHUDLANDS 1000X wipe?
No next wipe can be predicted for CHUDLANDS 1000X, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 9 days 2 hours ago.
How does CHUDLANDS 1000X handle wipe day?
An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 1.5.
Join the server
What is the way to join CHUDLANDS 1000X?
Open Rust and press F1 for the console, then type client.connect 76.103.199.248:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.