[QC] WILL 2026 PVE
Online 75.154.161.94:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:51 UTC FW12d ago | 2 | – | running | 0 |
| Tue 29 Sep, 23:14 UTC14d ago | 2 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
What is the meaning of the tags on [QC] WILL 2026 PVE?
Here are the tags [QC] WILL 2026 PVE lists, which the game's browser uses: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166494 (Build): Build 166494; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find [QC] WILL 2026 PVE in?
These Rust Vending Machine lists include [QC] WILL 2026 PVE: Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is currently on [QC] WILL 2026 PVE?
[QC] WILL 2026 PVE runs a procedural map of size 5,000 with seed 753808557, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
Which settings and rules apply on [QC] WILL 2026 PVE?
There is no gather rate in the name [QC] WILL 2026 PVE. 8 players is the default group size, and that is the cap here. pve is the game mode, other players are not fought. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.
About the server
Where can you find [QC] WILL 2026 PVE?
No region is published by [QC] WILL 2026 PVE. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 75.154.161.94:28015.
How stable is [QC] WILL 2026 PVE, and is it currently online?
You can grab [QC] WILL 2026 PVE: it is online as we speak. The uptime counter points to a restart about 10 days 9 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.
How well does [QC] WILL 2026 PVE perform?
Server fps over the last 48 hours averaged 96 and never dropped below 79. At its peak it held 150,578 entities, counting buildings, deployables and all else in the world. The highest memory reading was 6,636 MB. What players call lag comes from low fps and an entity count on the rise.
What Rust version does [QC] WILL 2026 PVE run?
On Windows, [QC] WILL 2026 PVE is running Rust network protocol 2634 and build 166494. To get in, your game must match the protocol; Steam keeps that updated.
Live players
What is [QC] WILL 2026 PVE's rank among Rust servers?
The last seven days of player hours place [QC] WILL 2026 PVE at #5,301, in the top 24% of all ranked servers.
How many players are on [QC] WILL 2026 PVE right now?
You will find 0 players filling 50 slots in [QC] WILL 2026 PVE as things stand. The seven-day average is 0, and the busiest point reached 4. Its busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.
Wipe details
How often does [QC] WILL 2026 PVE wipe?
The wipes of [QC] WILL 2026 PVE on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 12 days 3 hours ago.
What happens on [QC] WILL 2026 PVE on wipe day?
The average busiest point of its recent wipes was 2 players. The crowd on the latest wipe was at its largest 4 hours after the wipe.
Getting in
What is the way to join [QC] WILL 2026 PVE?
In the Rust console (F1), type client.connect 75.154.161.94:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^p,gmvanilla,cs166494,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs166494
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.