Pristine_test 11
Offline NA 75.152.124.190:28025 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 25 October, 03:46 UTC, in 11d 4h. Its biweekly schedule tag · low confidence
Coming wipes
- 11d 4hSun 25 Oct, 03:46 UTC
- 22d 19hThu 5 Nov, 19:00 UTCFW
- 25d 4hSun 8 Nov, 03:46 UTC
- 39d 4hSun 22 Nov, 03:46 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 03:46 UTC16d ago | 0 | – | running | 0 |
| Sat 26 Sep, 16:53 UTC17d ago | 0 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on Pristine_test 11?
Here are the tags Pristine_test 11 lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): Build 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^q (Premium): Rust premium is required here; ^o (Oxide): The plugin framework here is Oxide (uMod); NA (North America): The server browser lists it under North America. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does Pristine_test 11 appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Pristine_test 11: Community Rust servers in stock, North America Rust servers and Vanilla Rust servers, in stock. It shows under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Map and rules
Which map is currently on Pristine_test 11?
Pristine_test 11 runs a procedural map of size 3,750 with seed 333930437, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
Which settings and rules apply on Pristine_test 11?
There is no gather rate in the name Pristine_test 11. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser puts it under Community: it is a community server. Oxide plugins are running on it. It is vanilla by its own description: untouched rates, kits and rules: the game exactly as Facepunch ships it. Rust premium is required here. The server has VAC, Valve's anti-cheat, switched on.
Server info
What is the location of Pristine_test 11?
The NA tag places Pristine_test 11 in North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 75.152.124.190:28025.
How reliable is Pristine_test 11, and is it online now?
No stock on Pristine_test 11 at the moment, last seen 13 days 5 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). It came to Rust Vending Machine's notice on 20 September 2026.
Which Rust build is Pristine_test 11 running?
The setup: Pristine_test 11 on Linux, Rust network protocol 2633 and build 165217. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
Where does Pristine_test 11 sit in the rankings?
The last seven days of player hours place Pristine_test 11 at #16,817, in the top 70% of all ranked servers and #1,681 in North America.
How many players are on Pristine_test 11 right now?
At the moment Pristine_test 11 is offline, with a last sighting 13 days 5 hours ago.
Wipe info
When does Pristine_test 11 wipe?
As the record holds too few of Pristine_test 11's wipes to confirm the schedule, the prediction goes by its tag. Sunday 25 October at 03:46 UTC is when its next wipe falls due. It has been running its current world since 16 days 19 hours ago. A wipe every two weeks is published in its tags.
What happens on Pristine_test 11 on wipe day?
An average of 0 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked.
Getting in
What steps do you take to join Pristine_test 11?
Open Rust and press F1 for the console, then type client.connect 75.152.124.190:28025. Or use the Launch Rust button here to open the game through Steam and connect. Rust premium is required here. Head to https://discord.com/invite/gHS4jpZEWr for its website.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^b,^v,NA,gmrust,cs165217,^q,ts8,^o
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^q
^o
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
