Pristine_test 10
Offline NA 75.152.124.190:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 18 October, 03:47 UTC, in 2d 12h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 12hSun 18 Oct, 03:47 UTC
- 9d 12hSun 25 Oct, 03:47 UTC
- 16d 12hSun 1 Nov, 03:47 UTC
- 21d 4hThu 5 Nov, 19:00 UTCFW
- 23d 12hSun 8 Nov, 03:47 UTC
- 30d 12hSun 15 Nov, 03:47 UTC
- 37d 12hSun 22 Nov, 03:47 UTC
- 44d 12hSun 29 Nov, 03:47 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 03:47 UTC18d ago | 0 | – | running | 0 |
| Thu 24 Sep, 19:12 UTC20d ago | 0 | – | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on Pristine_test 10?
gmrust (Game mode): The standard survival game mode; mp50 (Max players): Room for 50; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs165217 (Build): It runs on build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^w (Weekly): Wipes arrive every week; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^q (Premium): Rust premium status is needed to join; ^o (Oxide): It uses Oxide (uMod) for plugins; NA (North America): North America is where the server browser files it is what Pristine_test 10 tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find Pristine_test 10 in?
These Rust Vending Machine lists include Pristine_test 10: Community Rust servers in stock, North America Rust servers and Vanilla Rust servers, in stock. It shows under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Map and rules
What map is in play on Pristine_test 10?
A procedural map, size 4,500 with seed 315671013, generated by the game, is what Pristine_test 10 runs. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does Pristine_test 10 enforce, and what settings does it run?
The name of Pristine_test 10 gives no gather rate. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. You will find it in the Community section of the server browser, as a community server. The plugins it runs number Oxide. It is vanilla by its own description: rust as Facepunch ships it: rates, kits and rules untouched. Rust premium status is needed to join. VAC, Valve's anti-cheat, is enabled.
About the server
Where can you find Pristine_test 10?
The NA tag places Pristine_test 10 in North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 75.152.124.190:28015.
How stable is Pristine_test 10, and is it currently online?
No stock on Pristine_test 10 at the moment, last seen 14 days 21 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 20 September 2026.
Which Rust build is Pristine_test 10 running?
On Linux, Pristine_test 10 is running Rust network protocol 2633 and build 165217. The protocol has to line up on your side to join, and Steam does the updating.
Population
How does Pristine_test 10 compare to other Rust servers in the rankings?
The last seven days of player hours place Pristine_test 10 at #16,817, in the top 70% of all ranked servers and #1,681 in North America.
What is the current player count on Pristine_test 10?
At the moment Pristine_test 10 is offline, with a last sighting 14 days 21 hours ago.
Wipe details
When does Pristine_test 10 wipe?
As the record holds too few of Pristine_test 10's wipes to confirm the schedule, the prediction goes by its tag. Sunday 18 October at 03:47 UTC is when its next wipe falls due. 18 days 11 hours ago it made the world it is using now. A weekly wipe schedule is published in its tags.
What happens on Pristine_test 10 on wipe day?
At their busiest, its recent wipes averaged 0 players. Peak crowd on the latest wipe came 0 hours in.
Join the server
What is the way to join Pristine_test 10?
Open Rust and press F1 for the console, then type client.connect 75.152.124.190:28015. Or use the Launch Rust button here to open the game through Steam and connect. Rust premium status is needed to join. Head to https://discord.com/invite/gHS4jpZEWr for its website.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^w,^v,NA,gmrust,cs165217,^q,ts8,^o
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^q
^o
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
