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PvE#3,784

Bigfoot Island

Online NA 75.111.8.80:28015 checked 6m ago

monthly wipes moddedoxidepve
players now0of 69 slots
7-day average1peak 5
rank#3,784top 17% · #677 in NA
last wipe · restocked12d agomonthly schedule
next wipe · restock22d 19hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 17% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 19hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Bigfoot Island?

The server browser reads these tags that Bigfoot Island publishes: gmrust (Game mode): Survival as standard Rust plays; mp69 (Max players): 69 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Game build: 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference; NA (North America): North America is where the server browser files it. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Bigfoot Island in?

The Rust Vending Machine lists that feature Bigfoot Island are: Modded Rust servers, PvE Rust servers in stock and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on Bigfoot Island?

A procedural map, size 5,000 with seed 1851427332, generated by the game, is what Bigfoot Island runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does Bigfoot Island enforce, and what settings does it run?

No gather rate is given in the name of Bigfoot Island. 8 players is the default group size, and that is the cap here. pve is the game mode, other players are not fought. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server details

What location is Bigfoot Island in?

The NA tag places Bigfoot Island in North America. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 75.111.8.80:28015.

How reliable is Bigfoot Island, and is it online now?

The shelves show Bigfoot Island in stock and online right now. By its own uptime report, the last restart was about 39 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.

How well does Bigfoot Island perform?

The 48-hour average for server fps is 96, and the floor was 53. Up to 163,370 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 6,049 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does Bigfoot Island use?

Rust network protocol 2634 and build 167398 on Windows is what powers Bigfoot Island. The protocol has to line up on your side to join, and Steam does the updating.

Player count

What is Bigfoot Island's rank among Rust servers?

The last seven days of player hours place Bigfoot Island at #3,784, in the top 17% of all ranked servers and #677 in North America.

How many players are on Bigfoot Island right now?

Right now 69 slots in Bigfoot Island hold 0 players. The seven-day average is 1, and the busiest point reached 5. Its busiest point in the last 48 hours was 18:00 UTC, averaging 2 players.

Wipe details

On what schedule does Bigfoot Island wipe?

Once a month, Bigfoot Island wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. The world it has now started 12 days 5 hours ago. Wipes once a month are what its tags show.

How does Bigfoot Island handle wipe day?

An average of 3 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 6 hours after the wipe.

Getting in

What is the way to join Bigfoot Island?

In the Rust console (F1), type client.connect 75.111.8.80:28015. You can also press Launch Rust on this page, which opens Steam and connects. Head to https://discord.com/invite/Ps5TxDP6rr for its website.

Server tags

what each one means

Published as mp69,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp69
Max players 69 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build Game build: 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Gameplay

^p
PvE The world supplies the danger, not other players.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Region

NA
North America North America is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.