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Modded#6,033

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]

Online 74.208.23.165:28045 checked 12m ago

10x monthly wipes moddedoxide
players now0of 100 slots
7-day average0peak 3
rank#6,033top 27%
last wipe · restocked12d agomonthly schedule
next wipe · restock22d 14hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5205:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 14hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

The server browser reads these tags that [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] publishes: gmrust (Game mode): The standard survival game mode; mp100 (Max players): 100 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]: 10x Rust servers in stock, Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 10x.

Settings and rules

What map is in play on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] runs a procedural map of size 4,500 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Its name shows a 10x gather rate for [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server details

Where can you find [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Without a region tag, [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]'s name still points to North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 74.208.23.165:28045.

What is the uptime like on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

You can grab [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]: it is online as we speak. By its own uptime report, the last restart was about 1 hours ago. 167 of 168 hours online over the last 7 full days, or 99% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

How well does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] perform?

Over the last 48 hours the average server fps was 21, with a low of 10. Up to 149,032 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 3,936 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] running?

The setup: [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] on Windows, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] sit in the rankings?

Over the last seven days [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] ranks #6,033 on player hours, among the top 27% of all ranked servers.

What is the current player count on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Right now 100 slots in [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] hold 0 players. It peaked at 3 this week, and the average was 0. The last 48 hours peaked at 17:00 UTC, when it averaged 1 players.

Wipe info

When does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] wipe?

Only the monthly force wipe applies at [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. The world it has now started 12 days 11 hours ago. Its tags state a wipe each month.

What happens on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] on wipe day?

The average busiest point of its recent wipes was 3 players. On the latest wipe, 8 hours after it began, the crowd peaked.

How to join

What steps do you take to join [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Press F1 in Rust to bring up the console and enter client.connect 74.208.23.165:28045. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://web.fluxer.app/invite/LTRumBFX for its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp100
Max players 100 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.