KSK-Labs Testing
Offline 74.130.231.139:28025 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:22 UTC10h ago | – | – | – | 0 |
| Mon 12 Oct, 03:42 UTC1d ago | – | – | – | 1 |
| Mon 12 Oct, 02:51 UTC1d ago | – | – | – | 1 |
| Mon 12 Oct, 01:49 UTC1d ago | – | – | – | 0 |
| Fri 9 Oct, 07:02 UTC4d ago | 1 | – | 2.8 days | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on KSK-Labs Testing?
The server browser reads these tags that KSK-Labs Testing publishes: gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): The cap is 100; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does KSK-Labs Testing appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include KSK-Labs Testing: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Settings and rules
Which map is currently on KSK-Labs Testing?
The map on KSK-Labs Testing is procedural, size 4,250 with seed 475337714, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does KSK-Labs Testing enforce, and what settings does it run?
No gather rate is given in the name of KSK-Labs Testing. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. VAC is on.
Server info
What is the location of KSK-Labs Testing?
No region is published by KSK-Labs Testing. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 74.130.231.139:28025.
How stable is KSK-Labs Testing, and is it currently online?
No stock at present: KSK-Labs Testing is offline, last seen 10 hours ago. By its own uptime report, the last restart was about 2 hours ago. Over 3 full days, the shelves were stocked for 10 of 72 hours (14%). It came to Rust Vending Machine's notice on 9 October 2026.
What is the performance like on KSK-Labs Testing?
Over the last 48 hours the average server fps was 172, with a low of 137. Up to 103,121 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 2,721 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does KSK-Labs Testing run?
Rust network protocol 2634 and build 167584 on Windows is what powers KSK-Labs Testing. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
Where does KSK-Labs Testing sit in the rankings?
The last seven days of player hours place KSK-Labs Testing at #10,072, in the top 45% of all ranked servers.
How many players are on KSK-Labs Testing right now?
You will find KSK-Labs Testing offline right now; its last sighting was 10 hours ago. It peaked at 1 this week, and the average was 0. Its busiest point in the last 48 hours was 02:00 UTC, averaging 1 players.
Wipe details
How often does KSK-Labs Testing wipe?
No wipe schedule is kept for KSK-Labs Testing: it starts a new world every few hours, and those resets are not counted as wipes.
How to join
What is the way to join KSK-Labs Testing?
In the Rust console (F1), type client.connect 74.130.231.139:28025. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust
mp100
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
