Brutal Island - [Main]
Online NA 73.72.184.35:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
What is the meaning of the tags on Brutal Island - [Main]?
The server browser reads these tags that Brutal Island - [Main] publishes: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Room for 40; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^y (Carbon): It uses Carbon for plugins; NA (North America): The server browser lists it under North America. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does Brutal Island - [Main] appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Brutal Island - [Main]: Community Rust servers in stock, North America Rust servers and Vanilla Rust servers, in stock. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and rules
What map is in play on Brutal Island - [Main]?
A procedural map, size 4,250 with seed 1533320502, generated by the game, is what Brutal Island - [Main] runs. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does Brutal Island - [Main] enforce, and what settings does it run?
The name of Brutal Island - [Main] gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. In the server browser it is listed under Community, being a community server. Carbon plugins are running on it. Vanilla is its own label: no altered rates, kits or rules: this is the game Facepunch ships. VAC is on.
Server details
What location is Brutal Island - [Main] in?
With its NA tag, Brutal Island - [Main] lists in North America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 73.72.184.35:28015.
How stable is Brutal Island - [Main], and is it currently online?
Open for trade right now: Brutal Island - [Main] is online. Its uptime figure puts the last restart at roughly 34 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 1 October 2026.
Is Brutal Island - [Main] lag-free?
Over the last 48 hours the average server fps was 13, with a low of 2. Up to 105,073 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 4,364 MB of memory. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is Brutal Island - [Main] running?
Rust network protocol 2634 and build 167781 on Windows is what powers Brutal Island - [Main]. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
How does Brutal Island - [Main] compare to other Rust servers in the rankings?
For player hours over the last seven days, Brutal Island - [Main] is #2,518 across all ranked servers, in the top 11%, and #432 in North America.
What is the current player count on Brutal Island - [Main]?
You will find 0 players filling 40 slots in Brutal Island - [Main] as things stand. The seven-day average stands at 2 players, peaking at 8. The last 48 hours peaked at 05:00 UTC, when it averaged 2 players.
Wipe details
How often does Brutal Island - [Main] wipe?
It is an estimate from the force wipe that gives Brutal Island - [Main]'s next wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 13 days 8 hours ago. Its tags state a wipe each month.
Join the server
What is the way to join Brutal Island - [Main]?
In the Rust console (F1), type client.connect 73.72.184.35:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^y,^m,^v,NA,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
