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Modded#15,915

MOD Test Server

Offline 73.46.68.165:28015 checked 23h ago

moddedoxide
players now0of 200 slots
7-day average0peak –
rank#15,915top 72%
last wipe · restocked56d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123415:0020:0001:0005:0010:0015:00

Hourly average and peak, UTC.

Server performance

010020030040015:0020:0001:0005:0010:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep6 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on MOD Test Server?

Here are the tags MOD Test Server lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp200 (Max players): 200 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2632 (Protocol): To join, your game version must line up with protocol 2632; cs161125 (Build): Game build: 161125; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find MOD Test Server in?

The Rust Vending Machine lists that feature MOD Test Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is in play on MOD Test Server?

A procedural map, size 3,000 with seed 12345, generated by the game, is what MOD Test Server runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does MOD Test Server enforce, and what settings does it run?

The name of MOD Test Server gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC is on.

About the server

What location is MOD Test Server in?

You will find no region published for MOD Test Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 73.46.68.165:28015.

How reliable is MOD Test Server, and is it online now?

Right now MOD Test Server is not in stock, last seen 23 hours ago. Its uptime figure puts the last restart at roughly 9 days 15 hours ago. 160 of 168 hours online over the last 7 full days, or 95% uptime. It came to Rust Vending Machine's notice on 20 September 2026.

What is the performance like on MOD Test Server?

Over the last 48 hours the average server fps was 198, with a low of 163. The entity count reached 46,334: that includes buildings, deployables and everything else. At most it drew 3,133 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does MOD Test Server run?

The setup: MOD Test Server on Windows, Rust network protocol 2632 and build 161125. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does MOD Test Server sit in the rankings?

Over the last seven days MOD Test Server ranks #15,915 on player hours, among the top 72% of all ranked servers.

Is MOD Test Server busy at the moment?

At the moment MOD Test Server is offline, with a last sighting 23 hours ago. The past week gives an average of 0 players.

Wipe schedule

How often does MOD Test Server wipe?

There are not yet enough recorded wipes from MOD Test Server to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 56 days 11 hours ago.

Join the server

What is the way to join MOD Test Server?

Open Rust and press F1 for the console, then type client.connect 73.46.68.165:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp200
Max players 200 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2632
Protocol To join, your game version must line up with protocol 2632.
cs161125
Build Game build: 161125.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.