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Modded#12,670

HighMiles Map Testing Server

Offline 73.35.47.125:28015 checked 3d ago

moddedoxide
players now0of 5 slots
7-day average1peak 1
rank#12,670top 57%
last wipe · restocked3d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct15 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:21 UTC3d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on HighMiles Map Testing Server?

Here are the tags HighMiles Map Testing Server lists, which the game's browser uses: gmvanilla (Game mode): Unmodified survival play; mp5 (Max players): Room for 5; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find HighMiles Map Testing Server in?

These Rust Vending Machine lists include HighMiles Map Testing Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

What map is in play on HighMiles Map Testing Server?

A procedural map, generated by the game, is what HighMiles Map Testing Server runs.

What rules does HighMiles Map Testing Server enforce, and what settings does it run?

The name of HighMiles Map Testing Server gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server details

What location is HighMiles Map Testing Server in?

There is no region listed for HighMiles Map Testing Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 73.35.47.125:28015.

How stable is HighMiles Map Testing Server, and is it currently online?

No stock on HighMiles Map Testing Server at the moment, last seen 3 days 10 hours ago. 0 of 72 hours online over the last 3 full days, or 0% uptime. It came to Rust Vending Machine's notice on 11 October 2026.

What version does HighMiles Map Testing Server use?

The setup: HighMiles Map Testing Server on Windows, Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.

Live players

What is HighMiles Map Testing Server's rank among Rust servers?

The last seven days of player hours place HighMiles Map Testing Server at #12,670, in the top 57% of all ranked servers.

How many players are on HighMiles Map Testing Server right now?

Current status for HighMiles Map Testing Server: offline, last seen 3 days 10 hours ago. It peaked at 1 this week, and the average was 1.

Wipe details

On what schedule does HighMiles Map Testing Server wipe?

There are not yet enough recorded wipes from HighMiles Map Testing Server to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 3 days 11 hours ago.

How does HighMiles Map Testing Server handle wipe day?

An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Getting in

What steps do you take to join HighMiles Map Testing Server?

Open Rust and press F1 for the console, then type client.connect 73.35.47.125:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival play.
mp5
Max players Room for 5.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.