Test Server 123
Online 72.61.181.165:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:39 UTC FW12d ago | 0 | – | running | 0 |
| Tue 29 Sep, 13:19 UTC14d ago | 0 | – | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on Test Server 123?
The server browser reads these tags that Test Server 123 publishes: gmvanilla (Game mode): Unmodified survival play; mp24 (Max players): Room for 24; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon is the plugin framework in use. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find Test Server 123 in?
These Rust Vending Machine lists include Test Server 123: Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is currently on Test Server 123?
A procedural map, size 1,000 with seed 20260829, generated by the game, is what Test Server 123 runs. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: Custom Map.
Which settings and rules apply on Test Server 123?
No gather rate is given in the name of Test Server 123. Groups can reach 8 players, which is the default. pve is the game mode, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Carbon. VAC is on.
Server info
What is the location of Test Server 123?
No region is published by Test Server 123. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 72.61.181.165:28015.
How stable is Test Server 123, and is it currently online?
The shelves show Test Server 123 in stock and online right now. The uptime counter points to a restart about 13 hours ago. Over 7 full days, the shelves were stocked for 144 of 168 hours (86%). Its first record on Rust Vending Machine is dated 13 September 2026.
How well does Test Server 123 perform?
Over the last 48 hours the average server fps was 60, with a low of 51. At its peak it held 1,637 entities, counting buildings, deployables and all else in the world. At most it drew 2,342 MB of memory. What players call lag comes from low fps and an entity count on the rise.
What Rust version does Test Server 123 run?
The setup: Test Server 123 on Linux, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
Where does Test Server 123 sit in the rankings?
The last seven days of player hours place Test Server 123 at #11,255, in the top 50% of all ranked servers.
What is the current player count on Test Server 123?
You will find 0 players filling 24 slots in Test Server 123 as things stand. The seven-day average is 0, and the busiest point reached 1. The last 48 hours peaked at 13:00 UTC, when it averaged 0 players.
Wipe details
How often does Test Server 123 wipe?
The wipes of Test Server 123 on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 12 days 6 hours ago it made the world it is using now.
What can you expect on Test Server 123 when wipe day comes?
The average busiest point of its recent wipes was 0 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.
Getting in
What steps do you take to join Test Server 123?
In the Rust console (F1), type client.connect 72.61.181.165:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp24,ptrak,$r?,v2634,^z,^y,^p,gmvanilla,cs167781,ts8
Game
gmvanilla
mp24
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.