Pacific Drive Integration - Local Test
Offline 72.251.219.88:28115 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on Pacific Drive Integration - Local Test?
gmrust (Game mode): Rust survival, the standard way; mp2 (Max players): The cap is 2; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what Pacific Drive Integration - Local Test tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does Pacific Drive Integration - Local Test appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Pacific Drive Integration - Local Test are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
What map is in play on Pacific Drive Integration - Local Test?
A procedural map, generated by the game, is what Pacific Drive Integration - Local Test runs.
Which settings and rules apply on Pacific Drive Integration - Local Test?
The name of Pacific Drive Integration - Local Test gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is disabled.
Server info
Where can you find Pacific Drive Integration - Local Test?
You will find no region published for Pacific Drive Integration - Local Test. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 72.251.219.88:28115.
How stable is Pacific Drive Integration - Local Test, and is it currently online?
Right now Pacific Drive Integration - Local Test is not in stock, last seen 12 hours ago. Over 2 full days, the shelves were stocked for 24 of 48 hours (50%). The first sighting of it on Rust Vending Machine was 12 October 2026.
What version does Pacific Drive Integration - Local Test use?
On Windows, Pacific Drive Integration - Local Test is running Rust network protocol 2634 and build 167584. The protocol has to line up on your side to join, and Steam does the updating.
Player count
What is Pacific Drive Integration - Local Test's rank among Rust servers?
Over the last seven days Pacific Drive Integration - Local Test ranks #6,477 on player hours, among the top 29% of all ranked servers.
Is Pacific Drive Integration - Local Test busy at the moment?
At the moment Pacific Drive Integration - Local Test is offline, with a last sighting 12 hours ago. The seven-day average is 1, and the busiest point reached 1. Its busiest point in the last 48 hours was 05:00 UTC, averaging 1 players.
Wipe details
How often does Pacific Drive Integration - Local Test wipe?
There are not yet enough recorded wipes from Pacific Drive Integration - Local Test to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 2 days 1 hours ago.
How to join
What is the way to join Pacific Drive Integration - Local Test?
Open Rust and press F1 for the console, then type client.connect 72.251.219.88:28115. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.