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Community#16,943

LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER

Offline 72.178.40.244:29015 checked 16d ago

players now0of 1 slots
7-day average0peak –
rank#16,943top 71%
last wipe · restocked16d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 20:31 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 359 on average
A2109/ 200 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 341 on average
A3424/ 450 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 336 on average
B1138/ 200 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 299 on average
B229/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Room for 1; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): It runs on build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank is what LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER in?

These Rust Vending Machine lists include LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

Which map is currently on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

Generated by the game, the map on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is procedural.

Which settings and rules apply on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

There is no gather rate in the name LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it is listed under Community, being a community server. The server has VAC, Valve's anti-cheat, switched on.

Server info

What is the location of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

There is no region listed for LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 72.178.40.244:29015.

How reliable is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER, and is it online now?

Right now LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is not in stock, last seen 16 days 5 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. It came to Rust Vending Machine's notice on 27 September 2026.

What version does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER use?

On Linux, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is running Rust network protocol 2633 and build 165217. The protocol has to line up on your side to join, and Steam does the updating.

Player count

Where does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER sit in the rankings?

Over the last seven days LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER ranks #16,943 on player hours, among the top 71% of all ranked servers.

Is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER busy at the moment?

At the moment LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is offline, with a last sighting 16 days 5 hours ago.

Wipe schedule

On what schedule does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER wipe?

There are not yet enough recorded wipes from LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 16 days 5 hours ago it made the world it is using now.

What happens on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER on wipe day?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Join the server

What is the way to join LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?

In the Rust console (F1), type client.connect 72.178.40.244:29015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Room for 1.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol Protocol 2633: your game must match to get in.
cs165217
Build It runs on build 165217.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.