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Modded#15,940

Electrical Test Site 67

Offline 71.171.125.142:28015 checked 9d ago

vanillamoddedcarbon
players now0of ? slots
7-day average0peak –
rank#15,940top 71%
last wipe · restocked9d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Electrical Test Site 67?

The server browser reads these tags that Electrical Test Site 67 publishes: gmvanilla (Game mode): Unmodified survival play; mp0 (Max players): 0 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): It uses Carbon for plugins. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Electrical Test Site 67 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Electrical Test Site 67 are: Modded Rust servers. It shows under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on Electrical Test Site 67?

Generated by the game, the map on Electrical Test Site 67 is procedural.

What rules does Electrical Test Site 67 enforce, and what settings does it run?

The name of Electrical Test Site 67 gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. The server says it is vanilla: no altered rates, kits or rules: this is the game Facepunch ships. VAC is on.

About the server

What is the location of Electrical Test Site 67?

There is no region listed for Electrical Test Site 67. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 71.171.125.142:28015.

How reliable is Electrical Test Site 67, and is it online now?

No stock on Electrical Test Site 67 at the moment, last seen 9 days 10 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 4 October 2026.

What Rust version does Electrical Test Site 67 run?

Rust network protocol 2634 and build 166652 on Linux is what powers Electrical Test Site 67. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does Electrical Test Site 67 sit in the rankings?

The last seven days of player hours place Electrical Test Site 67 at #15,940, in the top 71% of all ranked servers.

What is the current player count on Electrical Test Site 67?

You will find Electrical Test Site 67 offline right now; its last sighting was 9 days 10 hours ago.

Wipe details

On what schedule does Electrical Test Site 67 wipe?

There are not yet enough recorded wipes from Electrical Test Site 67 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 9 days 11 hours ago.

Getting in

What is the way to join Electrical Test Site 67?

Press F1 in Rust to bring up the console and enter client.connect 71.171.125.142:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Unmodified survival play.
mp0
Max players 0 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.