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Community#15,485

Local Unity 6 Test

Offline 70.34.213.45:28015 checked 26d ago

players now0of 2 slots
7-day average0peak –
rank#15,485no region published
last wipe · restocked27d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 356 on average
A2112/ 200 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 337 on average
A3239/ 275 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 334 on average
B186/ 200 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 299 on average
B212/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Local Unity 6 Test?

The server browser reads these tags that Local Unity 6 Test publishes: gmrust (Game mode): Rust survival, the standard way; mp2 (Max players): Room for 2; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs163794 (Build): It runs on build 163794; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Local Unity 6 Test appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Local Unity 6 Test: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

Which map is currently on Local Unity 6 Test?

A procedural map, generated by the game, is what Local Unity 6 Test runs.

What rules does Local Unity 6 Test enforce, and what settings does it run?

No gather rate is given in the name of Local Unity 6 Test. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser puts it under Community: it is a community server. VAC, Valve's anti-cheat, is disabled.

About the server

What location is Local Unity 6 Test in?

You will find no region published for Local Unity 6 Test. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 70.34.213.45:28015.

How stable is Local Unity 6 Test, and is it currently online?

Right now Local Unity 6 Test is not in stock, last seen 26 days 22 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. It came to Rust Vending Machine's notice on 17 September 2026.

What version does Local Unity 6 Test use?

The setup: Local Unity 6 Test on Windows, Rust network protocol 2633 and build 163794. The protocol has to line up on your side to join, and Steam does the updating.

Population

Where does Local Unity 6 Test sit in the rankings?

Over the last seven days Local Unity 6 Test ranks #15,485 on player hours, among the top – of all ranked servers.

How many players are on Local Unity 6 Test right now?

You will find Local Unity 6 Test offline right now; its last sighting was 26 days 22 hours ago.

Wipe details

When does Local Unity 6 Test wipe?

There are not yet enough recorded wipes from Local Unity 6 Test to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 27 days 3 hours ago.

Getting in

What is the way to join Local Unity 6 Test?

Press F1 in Rust to bring up the console and enter client.connect 70.34.213.45:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp2
Max players Room for 2.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs163794
Build It runs on build 163794.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.