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Modded#15,406

foxx test server do not join

Offline 69.39.37.233:28035 checked 26d ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,406no region published
last wipe · restocked27d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 17:27 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on foxx test server do not join?

The server browser reads these tags that foxx test server do not join publishes: gmrust (Game mode): The standard survival game mode; mp10 (Max players): The cap is 10; ts12 (Group limit): 12 is the team ceiling; v2633 (Protocol): Protocol 2633: your game must match to get in; cs164530 (Build): It runs on build 164530; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does foxx test server do not join appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature foxx test server do not join are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What rules does foxx test server do not join enforce, and what settings does it run?

No gather rate is given in the name of foxx test server do not join. 12 players is the most a group can take. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server info

What is the location of foxx test server do not join?

You will find no region published for foxx test server do not join. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 69.39.37.233:28035.

What is the uptime like on foxx test server do not join?

No stock on foxx test server do not join at the moment, last seen 26 days 7 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

What version does foxx test server do not join use?

Rust network protocol 2633 and build 164530 on Linux is what powers foxx test server do not join. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does foxx test server do not join compare to other Rust servers in the rankings?

Over the last seven days foxx test server do not join ranks #15,406 on player hours, among the top – of all ranked servers.

How many players are on foxx test server do not join right now?

You will find foxx test server do not join offline right now; its last sighting was 26 days 7 hours ago.

Wipe details

How often does foxx test server do not join wipe?

Too few wipes of foxx test server do not join are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 27 days 7 hours ago it made the world it is using now.

What can you expect on foxx test server do not join when wipe day comes?

At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours after it began, the crowd peaked.

How to join

What steps do you take to join foxx test server do not join?

Press F1 in Rust to bring up the console and enter client.connect 69.39.37.233:28035. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts12,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players The cap is 10.
ts12
Group limit 12 is the team ceiling.
v2633
Protocol Protocol 2633: your game must match to get in.
cs164530
Build It runs on build 164530.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.