AfterShock Staging Server
Online 69.30.244.181:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 20:33 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on AfterShock Staging Server?
The server browser reads these tags that AfterShock Staging Server publishes: gmvanilla (Game mode): Survival, vanilla style; mp40 (Max players): 40 player slots; ts8 (Group limit): The default cap is 8 per team; v2635 (Protocol): Protocol 2635: your game must match to get in; cs167904 (Build): Build 167904; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): It uses Carbon for plugins. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does AfterShock Staging Server appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature AfterShock Staging Server are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules & map
What map is in play on AfterShock Staging Server?
A procedural map, size 6,000 with seed 2147483647, generated by the game, is what AfterShock Staging Server runs. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on AfterShock Staging Server?
There is no gather rate in the name AfterShock Staging Server. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. Vanilla is its own label: untouched rates, kits and rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.
Server info
What is the location of AfterShock Staging Server?
You will find no region published for AfterShock Staging Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 69.30.244.181:28015.
How stable is AfterShock Staging Server, and is it currently online?
Open for trade right now: AfterShock Staging Server is online. By its own uptime report, the last restart was about 5 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
How well does AfterShock Staging Server perform?
The 48-hour average for server fps is 33, and the floor was 15. At its peak it held 204,378 entities, counting buildings, deployables and all else in the world. At most it drew 10,005 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.
Which Rust build is AfterShock Staging Server running?
The setup: AfterShock Staging Server on Linux, Rust network protocol 2635 and build 167904. To get in, your game must match the protocol; Steam keeps that updated.
Live players
How does AfterShock Staging Server compare to other Rust servers in the rankings?
Over the last seven days AfterShock Staging Server ranks #15,948 on player hours, among the top 72% of all ranked servers.
How many players are on AfterShock Staging Server right now?
AfterShock Staging Server is carrying 0 players on 40 slots at the moment. The seven-day average stands at 0 players.
Wipe info
How often does AfterShock Staging Server wipe?
There are not yet enough recorded wipes from AfterShock Staging Server to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 18 days 15 hours ago it made the world it is using now.
What happens on AfterShock Staging Server on wipe day?
At their busiest, its recent wipes averaged 1 players. Peak crowd on the latest wipe came 31 hours in.
Join the server
What is the way to join AfterShock Staging Server?
In the Rust console (F1), type client.connect 69.30.244.181:28015. You can also press Launch Rust on this page, which opens Steam and connects. You can find its website at https://aftershockrust.com.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs167904,ts8
Game
gmvanilla
mp40
ts8
v2635
cs167904
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
