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Community#15,918

Baby's First Rust Server

Online 67.222.129.243:16400 checked 11m ago

players now0of ? slots
7-day average0peak –
rank#15,918top 72%
last wipe · restocked7h agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
0123403:0012:0021:0006:0015:0000:00Wiped Wed 14 Oct, 19:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040003:0012:0021:0006:0015:0000:00Wiped Wed 14 Oct, 19:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:05 UTC7h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 336 on average
A291/ 200 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 325 on average
A3472/ 525 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 317 on average
B192/ 200 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 296 on average
B223/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on Baby's First Rust Server?

gmrust (Game mode): The standard survival game mode; mp0 (Max players): 0 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set is what Baby's First Rust Server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Baby's First Rust Server in?

The Rust Vending Machine lists that feature Baby's First Rust Server are: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules & map

Which map is currently on Baby's First Rust Server?

Baby's First Rust Server runs a procedural map of size 3,000 with seed 68877, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does Baby's First Rust Server enforce, and what settings does it run?

The name of Baby's First Rust Server gives no gather rate. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it is listed under Community, being a community server. The server has VAC, Valve's anti-cheat, switched on.

Server info

What is the location of Baby's First Rust Server?

You will find no region published for Baby's First Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 67.222.129.243:16400.

How stable is Baby's First Rust Server, and is it currently online?

The shelves show Baby's First Rust Server in stock and online right now. By its own uptime report, the last restart was about 5 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

What is the performance like on Baby's First Rust Server?

The 48-hour average for server fps is 187, and the floor was 159. The entity count reached 47,869: that includes buildings, deployables and everything else. Memory use peaked at 4,610 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does Baby's First Rust Server use?

On Linux, Baby's First Rust Server is running Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is Baby's First Rust Server's rank among Rust servers?

Over the last seven days Baby's First Rust Server ranks #15,918 on player hours, among the top 72% of all ranked servers.

How many players are on Baby's First Rust Server right now?

0 players are in Baby's First Rust Server as things stand. Over the last seven days you would have seen 0 players on average.

Wipe schedule

On what schedule does Baby's First Rust Server wipe?

There are not yet enough recorded wipes from Baby's First Rust Server to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 7 hours ago.

Join the server

What is the way to join Baby's First Rust Server?

Press F1 in Rust to bring up the console and enter client.connect 67.222.129.243:16400. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://hostari.com for its website.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The standard survival game mode.
mp0
Max players 0 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Game build: 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.