Ironwood Refuge PVE
Online 67.210.97.252:27044 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 20:46 UTC7d ago | 5 | – | running | 0 |
| Tue 6 Oct, 13:09 UTC8d ago | 5 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
What is the meaning of the tags on Ironwood Refuge PVE?
The server browser reads these tags that Ironwood Refuge PVE publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The cap is 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does Ironwood Refuge PVE appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Ironwood Refuge PVE are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
Which map is currently on Ironwood Refuge PVE?
The map on Ironwood Refuge PVE is procedural, size 4,500 with seed 188624991, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
What rules does Ironwood Refuge PVE enforce, and what settings does it run?
The name of Ironwood Refuge PVE gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
About the server
What location is Ironwood Refuge PVE in?
You will find no region published for Ironwood Refuge PVE. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 67.210.97.252:27044.
What is the uptime like on Ironwood Refuge PVE?
The shelves show Ironwood Refuge PVE in stock and online right now. Its uptime figure puts the last restart at roughly 20 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 6 October 2026.
What is the performance like on Ironwood Refuge PVE?
The 48-hour average for server fps is 62, and the floor was 40. The entity count reached 109,824: that includes buildings, deployables and everything else. Memory use peaked at 3,738 MB. What players call lag comes from low fps and an entity count on the rise.
Which Rust build is Ironwood Refuge PVE running?
Rust network protocol 2634 and build 167584 on Linux is what powers Ironwood Refuge PVE. The protocol has to line up on your side to join, and Steam does the updating.
Population
How does Ironwood Refuge PVE compare to other Rust servers in the rankings?
Over the last seven days Ironwood Refuge PVE ranks #4,356 on player hours, among the top 20% of all ranked servers.
How many players are on Ironwood Refuge PVE right now?
You will find 0 players filling 50 slots in Ironwood Refuge PVE as things stand. The seven-day average stands at 0 players, peaking at 4. The last 48 hours peaked at 04:00 UTC, when it averaged 1 players.
Wipe schedule
When does Ironwood Refuge PVE wipe?
The wipes of Ironwood Refuge PVE on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 7 days 15 hours ago it made the world it is using now.
How does Ironwood Refuge PVE handle wipe day?
At their busiest, its recent wipes averaged 5 players. On the latest wipe, 8 hours after it began, the crowd peaked.
Getting in
What is the way to join Ironwood Refuge PVE?
Open Rust and press F1 for the console, then type client.connect 67.210.97.252:27044. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.