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Rust Vending Machine 34,037playing
Community#15,961

Slow-Server

Offline 67.210.111.244:28015 checked 1h ago

players now0of 10 slots
7-day average0peak –
rank#15,961top 71%
last wipe · restocked18d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 356 on average
A2112/ 200 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 337 on average
A3239/ 275 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 334 on average
B186/ 200 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 299 on average
B212/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on Slow-Server?

Here are the tags Slow-Server lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Room for 10; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Slow-Server in?

These Rust Vending Machine lists include Slow-Server: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What map is in play on Slow-Server?

Slow-Server runs a procedural map of size 5,000 with seed 89985625, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Slow-Server?

The name of Slow-Server gives no gather rate. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Community section of the server browser, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find Slow-Server?

You will find no region published for Slow-Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 67.210.111.244:28015.

What is the uptime like on Slow-Server?

No stock on Slow-Server at the moment, last seen 1 hours ago. Its uptime figure puts the last restart at roughly 17 days 23 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 26 September 2026.

Is Slow-Server lag-free?

Over the last 48 hours the average server fps was 57, with a low of 40. The entity count reached 137,709: that includes buildings, deployables and everything else. At most it drew 7,320 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does Slow-Server run?

The setup: Slow-Server on Windows, Rust network protocol 2633 and build 165217. The protocol has to line up on your side to join, and Steam does the updating.

Player count

What is Slow-Server's rank among Rust servers?

Over the last seven days Slow-Server ranks #15,961 on player hours, among the top 71% of all ranked servers.

How many players are on Slow-Server right now?

You will find Slow-Server offline right now; its last sighting was 1 hours ago. Over the last seven days you would have seen 0 players on average.

Wipe details

When does Slow-Server wipe?

The wipes of Slow-Server on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 18 days ago.

Join the server

What steps do you take to join Slow-Server?

Press F1 in Rust to bring up the console and enter client.connect 67.210.111.244:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Room for 10.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.