Marratts Rust PVE
Online NA 66.70.179.185:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 13h. The force wipe · high confidence
Coming wipes
- 22d 13hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:26 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on Marratts Rust PVE?
The server browser reads these tags that Marratts Rust PVE publishes: gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): It runs on build 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^d (Combat training): Practice your aim and PvP; the loot comes supplied; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays; NA (North America): In the server browser it sits under North America. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find Marratts Rust PVE in?
The Rust Vending Machine lists that feature Marratts Rust PVE are: Modded Rust servers, Rust aim training servers, PvE Rust servers in stock and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and rules
What map is in play on Marratts Rust PVE?
The map on Marratts Rust PVE is procedural, size 6,000 with seed 24680, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on Marratts Rust PVE?
The name of Marratts Rust PVE gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs combat training, practice for aim and PvP, loot provided. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
About the server
What is the location of Marratts Rust PVE?
With its NA tag, Marratts Rust PVE lists in North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 66.70.179.185:28015.
What is the uptime like on Marratts Rust PVE?
Open for trade right now: Marratts Rust PVE is online. Its uptime figure puts the last restart at roughly 24 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.
What is the performance like on Marratts Rust PVE?
Over the last 48 hours the average server fps was 35, with a low of 35. The entity count reached 69,019: that includes buildings, deployables and everything else. The highest memory reading was 5,604 MB. What players call lag comes from low fps and an entity count on the rise.
Which Rust build is Marratts Rust PVE running?
On Windows, Marratts Rust PVE is running Rust network protocol 2634 and build 167584. Joining needs the same protocol on your game; Steam handles the update for you.
Population
How does Marratts Rust PVE compare to other Rust servers in the rankings?
The last seven days of player hours place Marratts Rust PVE at #15,956, in the top 71% of all ranked servers and #1,543 in North America.
Is Marratts Rust PVE busy at the moment?
Right now 10 slots in Marratts Rust PVE hold 0 players. The seven-day average stands at 0 players.
Wipe details
On what schedule does Marratts Rust PVE wipe?
Once a month, Marratts Rust PVE wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. The world it has now started 11 days 13 hours ago. Its tags state a wipe each month.
What can you expect on Marratts Rust PVE when wipe day comes?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 1 hours after it began, the crowd peaked.
How to join
What steps do you take to join Marratts Rust PVE?
Open Rust and press F1 for the console, then type client.connect 66.70.179.185:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,^m,^d,NA,^p,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Gameplay
^d
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.